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Mission in Mash Mashel
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=== Valdmar's Inn === "The road end in front of a large stable. There is a small building to the left which seems barred. beyond it is a big house with a wooden veranda in front of it. There is a sign above the broad front doors telling you are at "Valdermar's Inn". The doors are wide open an you can hear the sound of glass against glass. You ken the pleasant scent of freshly-made food. It does not cost anything to leave a in the stables. Fodder for one day costs about 1 Ir. The hostler is long and thin and seems to be in the forties. The name is Willy. The barred house is Valdemar's safe-deposit. It has 130(!) Ir in a safe with a combination lock. Only Valdemar knows the combination. The entire ground floor is a bar and kitchen. Valdemar and his barmaid Berta are serving the guests. Valdemar is small and round with black hair and a beard. He is 41 years old. If the players ask if he knows what has happened to Varg or if anything strange has happened in the village, he will only reply that people go missing every now and then. Sometimes they come back, sometimes not. Varg did not come back. "But", he says, "Go to Fripp's house. They usually know what is going on." Then he hurries away. The barmaid will serve them if they order something. If she gets asked she will tell that a lot of people have gone missing during the last couple of months. But most of them have come back about a week later. Berta knows that the villagers in the buildings nr 5 and 11 have been missing and returned. The inn has three guests. Two of them, Terkel and Manfried, are normal peasants. The third, Inga, is a lil. Terkel and Manfried do not know about the trouble in Mos Mosel, but if the PCs ask Inga she will say that she thinks something strange is happening at the graveyard. Then she will warn the mayor. She has lived at the inn about 2 months.
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