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===Buntleby of the Western Grove=== An easy-going, approachable, cheerful wizard, little is known of Buntleby's past. He inherited a small patch of land known as the Western Grove, and converted it into an [[osquip]] farm - he finds the mutant rodents quite fascinating, and his treatise on the creatures, whom he was studying to possibly unlock the reasons why multi-limbed entities such as [[centaur]]s and [[dragon]]s can be possible, earned him admission into the Association in the first place. He even has an osquip [[familiar]] named Ozzie. Buntleby makes new friends easily, having no apparent prejudices against age, race or adventuring class. He used to be an [[adventurer]] with Rhionda, but gave that up for an unknown reason. With a finely-tuned sense of right and wrong, Buntleby is definitely one of the most moral members of the Association (Neutral Good aligned, in fact), and is usually the first to stand up when he feels they are crossing the proverbial line. He is more than willing to stand up to even his friends and allies when he feels he has a just cause, and fortunately he's intelligent and reasonable. But he's not a stuffed shirt. Buntleby has a mischievous streak and a sarcastic side, and whilst he genuinely enjoys learning about the strange creatures that the Association hunts after, he won't object to doing his bit in slaying them as well... so long as they're going after real beasts, and not intelligent, benevolent beings like [[nymph]]s and [[pseudodragon]]s. His closest friendships in the Association are with his former adventuring partner Rhionda, his mentor and sponsor Spontayne, and the sage Willowquisp. He absolutely disdains Dreelix, seeing the man as a pompous, overbearing blowhard with a grossly overdeveloped sense of self-importance. His sarcastic and mischievous streak tends to surface most strongly in response to Dreelix's antics. A fairly good-looking man, Buntleby's natural hair color is light brown, but since being shaved by a band of [[jermlaine]] (unusually, Buntleby showed mercy on them and chose to let them go free once the rest of the Association rescued him) and being told by a nymph named Azurielle that she thought he looked good bald, he chose to go shaven-headed, at least for some time. He typically wears simple wizard's roes in blue, tan or gray, and carries a dagger for self-defense.
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