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==PC Stats== ::Strength -2, Wisdom +2. ::Humanoid (elf, fire): Phaethons are humanoids with both the elf and fire subtypes. They are immune to fire, but are vulnerable to cold and subject to any spells or effects that target fire creatures. ::A phaethon’s base land speed is 30 feet; he has a fly speed of 60 feet (average) when his wings are manifested. ::Low-light vision: Phaethon do not have the elvensight of their wingless cousins, but are still capable of seeing twice as far as a human in dim light. ::Flaming Wings: As a free action that does not draw an attack of opportunity, a phaethon can manifest a pair of fiery wings that enable him to fly. These wings may also be used to cause fire damage in unarmed combat. A phaethon who makes an unarmed strike while his wings are manifested inflicts 1d6 points of fire damage in addition to the standard unarmed damage. A phaethon who is involved in a grapple may add this damage to any other damage inflicted on the opponent as a result of a grapple check. A phaethon who uses his wings to inflict additional fire damage in a round cannot also use them to fly in that round. Manifesting his wings is a supernatural ability with an effective caster level equal to the phaethon’s character level for the purposes of antimagic and dispel effects. ::Automatic Languages: Common, Elven. Bonus ::Languages: Celestial, Draconic, Dwarven, Ignan, Sylvan. ::[[Favored Class]]: [[Monk]] - Phaethons can take a racial [[Variant Class]] called the Phaethon Monk, see below. ::[[Level Adjustment]]: +2. ===Phaethon Monk Class Feature=== The devotees of [[Sirrion]] among the phaethon call themselves the Order of Sirithos. Unlike other [[monk]]s, the brothers of the Order embrace the chaotic aspects of their fiery patron and eschew the lawful disciplines. Phaethon monks in the Order must be chaotic in alignment and suffer the same penalties if they change to a non-chaotic alignment as standard monks do if they change to a nonlawful alignment. Dance of Flames ::You abandon the inner disciplines and meditations of other monks in order to unleash the chaotic dance of your patron. ::Level: 3rd. ::Replaces: If you select this class feature, you do not gain the following monk abilities at their respective levels: Still Mind, Purity of Body, Wholeness of Body, Diamond Body, Diamond Soul, Timeless Body, Empty Body, Perfect Self. ::Benefit: Beginning at 3rd level, whenever you make a full attack using your flurry of blows, you may also move up to your speed. You must move a minimum of 5 feet between each attack, and you may not enter a square you just exited. Dancing in this way provokes an attack of opportunity, but you may tumble as part of your move. While dancing, you may not use any skill or ability that requires concentration or which requires you to remain still, such as Hide or Move Silently. You may perform such a dance only once per encounter, and the dance lasts for 1 round for every 2 ranks in Perform (dance) you possess. :::Once the dance has ended, you are fatigued for the remainder of the encounter. You may perform the Dance of Flames only once per day at 3rd level. The number of times per day increases by 1 for every 4 levels afterwards: twice a day at 7th level, three times per day at 11th level, four times per day at 15th level, and five times per day at 19th level. :::In addition to the dance’s other effects you gain a bonus to all Will saves and damage rolls for the duration. Your bonus begins as +1 at 3rd level, increasing by +1 at 5th level and every 4 levels after that: +3 at 9th level, +4 at 13th level, and +5 at 17th level. :::At 9th level, you are no longer fatigued after your dance has ended. At 20th level, you are immune to all mind affecting or enchantment effects while dancing, and there is no limit to the number of times per day that you may dance. ===Elder Phaethon Prestige Class=== Entry Requirements *Race: Phaethon *Base Attack Bonus: +4. *Skills: Any 2 knowledge skills 10 ranks. *Special: Survive the Rite of Ascension. Class Features *Flaming Wings (Su): at 1st, 2nd and 3rd level, your wings increase in size and power and your flight increases by 10 feet. At 1st level, the fire damage dealt by your wings increases to 1d8. At 2nd level. your maneuverability increases to good and the fire damage increases to 2d6. At 3rd level, the fire damage increases to 3d6. *Spell Resistance: Beginning at 1st level, you gain spell resistance equal to your character level +10. *Fiery Aura: Once per day at 2nd level, you may wreath your body in an aura of radiant flame. While your aura is active, you cannot use your wings to fly, but you gain a deflection bonus to AC equal to your Cha bonus, and any creature striking you with melee attack takes fire damage equal to that delivered by your wings. You may maintain the aura for a number of rounds equal to 3 plus your Con modifier. *Native Outsider At 3rd level, your type changes to outsider (fire, native). [[Category: Dungeons & Dragons Races]] [[Category: Dragonlance]]
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