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===Human Firearms=== The residents of Barthelmia (aka the Lawless Human Cities of Lindwurm) are also big traders with the goblins. Compared to the human homeland of Solaris, the Goblin Islands are closer and do not require crossing the dangerous Sea of Ghosts. Like the dwarves the Barthelmians needed a close-combat weapon for enclosed spaces when exploring draconian ruins. Like the goblins they needed an equalizer for dealing with the threats found in the Sea of Ghosts. Only one of those worked out. Gunpowder doesn't work when damp and the other races haven't quite figured out how to preserve and use the very expensive black powder while at sea. On land they worked...OK. Still prone to malfunction and misfire, firearms are useful under certain circumstances. Plus they are hideously expensive to own and operate. Those who do use them, mostly ruin-hunters, swear by them. Firearms have also become a fashion statement amongst the richer inhabitants of Barthelmia. These are more for conspicuous display and to appear as dangerous as the admired ruin-hunters than for actual use. A sharp sword is the faster and preferred method for settling conflicts in the bars and back alleys of the lawless human cities.
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