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===5th Edition=== 5e brought back the Swashbuckler as a new [[Rogue]] archetype; debuting in [[Unearthed Arcana]], it became an official subclass when it was printed in the Sword Coast Adventurer's Guide, and it was subsequently reprinted in Xanathar's Guide to Everything. They get to add their Charisma bonus to initiative, Sneak Attack enemies with none of the Swashbuckler's allies next to them (as long as itβs a one-on-one fight), and don't provoke AoOs from enemies they attack in melee. And that's just at level 3. At 9th lvl, you can use Persuasion to either cause disadvantage and prevent AoOs from a hostile creature against any target except yourself or Charm a friendly creature, for one minute. This can be used to great effect in both combat and roleplay situations. 13th lvl allows you to take a bonus action to gain advantage on your next Acrobatics or Athletics check. The Swashbuckler caps off at lvl 17 with the ability to reroll a failed attack with advantage, once per short rest. This means you automatically count as Sneak Attacking if the reroll hits. Overall, the rules compel and reward the Swashbuckler to play like, well, a Swashbuckler. An edge in one on one duels, supplemented by the ability to throw off friend and foe alike with your dashing charm, and some good movement utility. Or, if that's not Errol Flynn enough for you, you can take the College of Swords [[Bard]], also from Unearthed Arcana, which takes its cues from the Blade bardic kit of [[Advanced Dungeons & Dragons]]. You get a bunch of fancy weapon tricks, extra attacks, and expertise in two-weapon fighting, plus the ability to spice your skills up with magic. {{D&D5-Classes}}
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