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===Polish=== [[File:Pol T72B.png|thumb|left|The Polish version|Now with missile capability!]] Your initial company of three tanks cost 15 points, with each additional tank being six points. Missiles can be outfitted to all tanks in the Company for two points total. The T-72B is really valuable in Polish hands, finally giving them a tank that actually fits the quality and capabilities of its crews and syncing with their good skill and motivation to make a capable duelist and assault tank. Much like with the Soviets, the thing you're paying for here is armor. The firepower boost is nice, but the armor is what really sells this thing. Finally you have something that can keep your premium crews alive. As mentioned above, the FA 18 makes you pretty much invulnerable to the tanks of yesteryear and gives you pretty solid chances of absorbing hits from even AT22 tanks, especially at range. While the armor values are nice, however, they're not the thing that makes this vehicle interesting. No, the real eye-catcher here is that ERA. This combines with the 3+ counterattack rating to make a very capable bullying assault tank. The assault rating itself may not be great, but the tanks are cheap and the ERA makes you invulnerable to 90% of the infantry in the game (watch out for French APILAS and Soviet RPG-7VRs) so even if you don't kill the infantry, you can push them off the objective for a win, or kick those pesky ATGMs out of that wood line at little risk to yourself. Past the armor, the extra point of AT is cool, helps with dueling enemy tanks. Not much to say there, its just nice. At least, that's what it looks like in theory, we'll see what it's like when they get played for a bit.
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