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==Legion Organization== The myriad worlds of the Unyielding Vigil are ruled by a high council of the legion's oldest dreadnoughts, seated on Amaranth. Most of the legion's successor chapters have similar councils, but all defer to the high council of Amaranth. ===Notable Members=== '''High Councilor Barachiel''' A participant in hundreds of wars and thousands of battles, Barachiel is hailed as one of the finest logistical minds since the days of the primarchs. The High Councilor earned his fame as a member of the uninterred during the ninth crusade, when he successfully managed his company's campaign across the strait of Jiorge to destroy a major necron bastion. '''Venerable Chaplain Kilgrave''' A member of the High Council, Kilgrave is an incredibly charismatic individual. Armed with a seismic hammer and an inferno cannon, Kilgrave is a force to be reckoned with on the battlefield and a rallying beacon to the battle brothers under his command. '''Chief Librarian Idrias Stern''' Perhaps the oldest living Space Marine in the galaxy, Stern is a veteran of a thousand psychic wars. One of the original Terran legionnaires, Stern advised his primarch in matters of the warp on many occasions. ===Successor Chapters=== '''Adamantine Knights''' An oddity among the Scions successors in that, rather than becoming endeared to death, the high number of Interred among the Chapter have resulted in them valuing the gift of life more highly than most of their fellows. Staunch protectors and paragons, the Adamantine Knights boast the largest Terminator detachments out of any Undying Scions successor Chapter. '''White Lions''' A relatively young successor Chapter, the White Lions have surprisingly few Interred members for a Scions Chapter. The Lions' historians place great emphasis on the parables of their Primarch's early life, and strive to emulate his prowess as hunters, resulting in a knack for mobile, fast-assault tactics. '''Hands of the Immortal''' A fleetbound Chapter with a finely-honed tradition of precise drop pod insertion behind enemy lines. Heavily depleted after the 07th Fist of Mars Battalion and the 01st Talonic Macroclade opened fire upon them during the latter stages of the 13th Crusade, claiming that the Hands were engaged in "tech-heresy of a foul and most subversive nature." The truth of this statement is presently unknown. '''Sentinels''' Epitomizing the ethos of the Vigil as a bulwark against Chaos, the Sentinels are masters of defensive tactics, their infantry holding the line with a mixture of prudent decision-making and iron grit while their artillery blasts the enemy into submission from behind. '''Shield Bearers''' Fanatics to the cult of the Interred, the Shield Bearers have comparatively few dreadnoughts among them. Their sacred duty is to recall the legends and undying service of those Interred that have been smitten beyond the help of the sarcophagus, each Marine given a name and a livery that continues the legacy of such a fallen Brother, their past lives erased. '''Iron Regents''' Even by the standards of other Scions successors, the Iron Regents boast an extraordinary number of Interred Marines, their uninterred a mere skeleton force. They prize the overwhelming strength of the dreadnought, and favour close quarters engagement where this iron-wrought might is most evident, delighting in the superiority of plasteel over flesh. The Iron Regents are quite famous for their use of broad-bladed power glaives, capable of scything effortlessly through several ranks of lesser foes in a single sweep. '''Sin-Eaters''' The Sin-Eaters are the result of a rare and highly ironic gene-seed malfunction – many among the Chapter are unable to be properly Interred. Those that can invariably become erratic and strange, requiring the constant supervision and care of their uninterred brothers. On a constant quest to prove themselves, the Sin-Eaters are rarely at full strength, and favour dangerous close-assault tactics. They have a remarkable number of psykers among their ranks for an Undying Scions successor Chapter. '''Dust Striders''' The Dust Striders know that flesh is weak, and they seek to transcend it. Viewing their mortal bodies as a mere temporary convenience, they utilize a gratuitous overabundance of rad-weaponry and viral agents, and care little for friendly fire if it means the utter destruction of their foes. Flesh is dust, but plasteel and adamantium endure, so what does it matter if they contaminate their own bodies? To the Dust Striders, their uninterred lives are brief flames to be burned as brightly and fast as possible. '''Avenging Sons''' Almost entirely fleetbound, the Avenging Sons have made it their sacred duty to patrol just beyond the borders of Unyielding Vigil territory, keeping a constant watch for the encroachment of traitors and xenos. Their tactics are mostly typical of Undying Scions successors, utilizing large numbers of dreadnoughts alongside support detachments of uninterred heavy weapon teams. They have a particular fondness for Deredeo Pattern dreadnoughts. '''Cyclopes''' Recognizable by the sigil of the watchful eye, the Cyclopes are a mystery, somehow specializing in rapid redeployment despite boasting a grand number of Interred brothers even by Scion standards. How they achieve this miracle is as of yet unknown, the Chapter spending much of its time campaigning through the upper Tempestus zone, far from anything resembling a coherent Loyalist command structure, as is the method by which they leave nothing of their foes but fields of dust. '''Tomb Kings''' Mostly unremarkable save for their grisly custom of bedecking their dreadnought chassis’ in the bones of their fallen foes, the Tomb Kings are by all accounts a standard example of an Undying Scions’ successor Chapter. '''Talons of Funerus''' The Talons of Funerus are subject to a similar gene-seed mutation as their brothers of the Sin-Eaters, unable to Inter their fallen members without risking severe consequences. In the case of the Talons, their Interred almost invariably experience a violent psychic awakening upon integration into the holy sarcophagus. Some do not survive this process, but most simply become living dynamos of crackling psychic energy, their perceptions jerked out of synch with material reality. The Interred of the Talons move with unnatural speed, but, ironically, their bifurcated senses often mean that they react slowly to the events of the mortal world. The Talons of Funerus are engaged in a constant campaign of pre-emptive defence in the upper Tempestus. '''Dragon’s Teeth''' [RECORDS EXPUNGED] [EXCOMMUNICATUS HERETICUS] [RECORDS EXPUNGED] '''Death Lords''' Lumbering monoliths of blackened plasteel, the Death Lords are characterized for their extreme lack of compassion for the lives of mortals, and have become widely known for the callous efficiency of their planetary cleansing operations. Known to leave few survivors, the Death Lords believe that the Emperor will know his own, and during combat barely distinguish between innocent and sinner, making extensive use of flamers and phosphex weapons. '''Angels Adamantine''' Guardians of the Tempestus Gap with an illustrious history of daring drop-pod insertions, the Angels Adamantine are known to almost entirely eschew the use of Devastators and Tactical Squads – the vast majority of uninterred Marines in the Chapter are instead allocated to Assault Squads, disrupting enemy formations while the Chapter’s Interred blast them into submission with superior firepower.
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