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===Ursoi Racial Class=== Racial Traits Characters using the ursoi racial class start with the following racial traits. Note that these are not identical to the regular ursoi’s full set of racial traits because the ursoi’s ability scores and racial Hit Dice increase with level as shown below. ::Strength +2, Intelligence -2, Wisdom +2, Charisma -4. Ursoi are strong and perceptive, though intellectually and socially disadvantaged compared to other races. ::Medium size. ::An ursoi’s base land speed is 30 feet. ::Darkvision out to 60 ft. ::Natural Weapons: An ursoi has two claw attacks that are primary natural weapons dealing the indicated damage plus his Strength bonus. An ursoi can make two claw attacks as a full attack, or when wielding a manufactured weapon, he may use them to make secondary attacks as part of a full attack. Ursoi also have a bite attack that deals the indicated damage plus 1/2 Strength bonus. The ursoi’s bite is always a secondary attack (-5 to attack bonus). ::Natural Spell: Ursoi with a Wisdom of 13 or higher are able to cast spells with verbal components even though they cannot form traditional sounds with their mouths. Ursoi with Wisdom of 12 or lower are incapable of casting spells with verbal components and make ineffective spellcasters. ::Automatic Languages: Ursoi. Bonus Languages: Common, Draconic, Icefolk, Thanoi. ::Favored Class: Ursoi. An ursoi may not take levels in any other class except ursoi until he has gained all seven ursoi racial class levels. Ursoi usually take levels in fighter or ranger after this point. Class Features All the following are class features of the ursoi racial class. ::Weapon and Armor Proficiency: Ursoi are proficient with all simple weapons, light and medium armor, and shields. ::Class Skills: Climb, Listen, Spot, Survival, Swim. ::Feats: An ursoi gains a feat at 1st level and 4th level. Typical choices include Power Attack and Track. After 7th level, he gains feats normally according to his Hit Dice, level adjustment, and class levels. ::Natural Armor: Ursoi begin with a +1 bonus to natural armor at 1st level, increasing to +2 at 3rd level, +3 at 5th level, and +4 at 7th level. ::Skills: At 2nd level, an ursoi gains a +2 racial bonus to Survival and Swim checks. This increases to +4 at 5th level. ::Improved Grab (Ex): At 3rd level, an ursoi who hits with one of his claw attacks may immediately attempt to start a grapple. He does not need to make a touch attack first. This ability works only against targets one size category smaller than the ursoi or smaller. An ursoi who has something in his other hand (such as a weapon) takes a –20 penalty to his grapple check to maintain the hold, but he is not himself considered grappled and can defend or even make attacks against other opponents. See Chapter 7 of the Monster Manual for more information. ::Scent (Ex): An ursoi has a keen sense of smell. Beginning at 4th level, he can detect opponents within the given range (double range if the scent is upwind, one-half range if it is downwind) and may take a move-equivalent action to determine the direction of a scent. If an odor source, such as an opponent, is within 5 feet, the ursoi can pinpoint that source. Ursoi can use the scent ability to track an enemy by smell. ::Cold Resistance (Ex): An ursoi gains resistance to cold 5 at 2nd level and resistance to cold 10 at 7th level. ::Large Size: At 6th level, the ursoi’s size increases one category to Large, and his natural reach increases to 10 feet. He incurs the usual penalties for Large creatures. The Ursoi Class {| class=wikitable !Ursoi Level||Hit Dice||Base Attack Bonus||Fort Save||Ref Save||Will Save||Skill Points||CR||Special |- |1st|| 1d8|| +1|| +0|| +2|| +2|| (2 + Int mod) x 4|| 1|| Claws 1d3, bite 1d4, feat, +1 natural armor |- |2nd|| 2d8|| +2|| +1|| +3|| +3|| 2 + Int mod|| 1|| +2 Str, resistance to cold 5, +2 Survival, +2 Swim. |- |3rd|| 2d8|| +2|| +1|| +3|| +3|| —|| 2|| +2 Con, +2 natural armor, claws 1d4, bite 1d6, improved grab |- |4th|| 3d8|| +3|| +1|| +3|| +3|| 2 + Int mod|| 2|| +2 Str, scent 10 ft., feat |- |5th|| 3d8|| +3|| +1|| +3|| +3|| — ||3|| +2 Dex, +2 Con, +3 natural armor, +4 Survival, +4 Swim |- |6th|| 4d8|| +4|| +1|| +4|| +4|| 2 + Int mod|| 3||+2 Str, scent 20 ft., Large size, reach 10 ft. |- |7th|| 5d8|| +5|| +1|| +4|| +4|| 2 + Int mod|| 4|| +2 Str, +2 Con, +4 natural armor, resistance to cold 10, claws 1d6, bite 1d8 |} [[Category: Dungeons & Dragons Races]] [[Category: Dragonlance]] [[Category:Furry]]
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