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Vampire: The Masquerade 5th Edition
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==Books== * Core Book: It has the rules, GMing guidance, some statblocks for NPCs, items, coterie creation, etc. Clans: Brujah, Gangrel, Malkavians, Nosferatu, Toreador, Tremere, Ventrue, Caitiff, and Thinbloods. * Anarch Sourcebook: Anarch lore and rules for playing The Ministry (formerly the Followers of Set). * Camarilla Sourcebook: Camarilla lore and rules for playing the Banu Haqim (formerly the Assamites). * Fall of London: Chronicle set in 2012 about the eradication of kindred in London by the Second Inquisition. * Chicago by Night: Sourcebook for running games in Chicago. Contains the rules for playing Lasombra. * The Chicago Folios: Even more stuff about Chicago. * V5 Companion: A free PDF with rules for Ravnos, Salubri, and Tzimisce. Also includes a section regarding how vampires of each clan feel about coteries along with a clan coterie merit available to be purchased at character creation. Section 3 has rules for playing mortals and ghouls. The final section contains errata and rules updates to be included in future printings (but not the upcoming July 2021 Renegade Games reprint, for some reason). * Cults of the Blood Gods: All about vampire religion. Includes a bunch of existing cults as well as rules for making your own as a GM. Includes rules for the Hecata, the new necromancy clan that was formed by a merger of Giovanni, Cappodician, Nagaraja, and a few others in 2018. They are the last remaining independent clan. * Sabbat: a book all about running the Sabbat as antagonists. This caused a lot of grognard skub arguments, but it doesn't matter that much. The material in the book can mostly be easily used to run games for Sabbat coteries. The paths aren't what they used to be, so homebrew to taste.
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