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==Abilities Overview== * '''[Double] Pit Fighter''': (all) A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. This fighter can make a bonus move action or a bonus attack action. * '''[Double] Gladiator's Net''': (Pit Fighter with Net) Pick a visible enemy fighter within 3" of this fighter and roll 1 dice. On a 3+, that fighter cannot take move actions or disengage actions this battle round. * '''[Double] Shield Ram''': (Pit Veteran with Shield) Until the end of this fighter's activation, the next time this fighter finishes a move action, pick a visible enemy fighter within 1" of this fighter and roll 1 dice. On a 4-5, allocate 1 damage point to that fighter. on a 6, allocate a number of damage points to that fighter equal to the value of this ability. * '''[Triple] Readied Stance''': (Frenzied Rager and Pit Veterans) until the end os the battle round, add half the value of this ability (rounding up) to the toughness characteristic of this fighter. * '''[Triple] Champion of the Warpits''': (leader) A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. Until then end of this battle round, add 1 to the Attacks characteristic of attack actions made by visible friendly fighters within 6" of this fighter. * '''[Quad] Brutal Strike''': (Headclaimer and Bestigor Destroyer) Pick a visible enemy fighter within 1" of this fighter and roll 1 dice. On a 3-4, allocate a number of damage points to that fighter equal to the value of this ability. On a 5-6, allocate a number of damage points to that fighter equal to double the value of this ability.
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