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Warhammer 40,000/8th Edition Tactics/Chaos Daemons
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===Changes from 7th Edition=== A big part of the skub that arose with the release of the new daemon codex comes from the changed playstyle of the army. 7th edition brought a lot of randomness (daemonic instability, warp storm table, etc.), with all the FUN in addition, defining a good chunk of the character of the army which now was removed from the codex in every way. All daemons could deepstrike and were fearless per definition and now have to care more about mobility and morale a lot. To add insult to injury the nerf to summoning has made tailoring your list on the fly through harder. The army bonus for mono god detachments means it is harder to customize armies. It is not a bad army and has some neat gems and tricks up its sleeve but you shouldn't expect the army to play as chaotic and as flexible as before.
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