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===Human nations=== ====The Empire==== [[File:Empire-Halberdiers.jpg|thumb|right|400px|Human troops with Strength 4. Halberdiers motherfucker.]] {{Main|The Empire (Warhammer Fantasy)}} The '''Empire''' is usually the center of attention in the Warhammer world. It's basically a fantasy version of the Holy Roman Empire, meaning its warriors are very angry Germans wielding swords, muskets, and bibles, as well as having [[METAL BOXES|steam tanks]] and magic. It is ruled by a mortal Emperor (who is succeeded upon death, meaning there's no need for a corrupt council to do anything more than annoy him). He is elected from amongst the ranks of the Elector Counts, who govern the different provinces of the Empire in their own special way and wield badass swords called Runefangs which represent their office (when a Runefang is lost, there's one less member of the council). They are the closest WHFB has to a "main character" faction. All good-aligned races usually converge around the Empire when shit hits the fan, and all Chaos-aligned races make a beeline praying for Slaanesh to guide their cocks into an un-lubed Imperial's cannonhole. The first Emperor was a guy named [[Sigmar]]. He was fucking hardcore (think a combination of Thor, Charlemagne, and [[Conan the Barbarian]]). After becoming the head of his tribe, he made friends with the Dwarfs by saving their king by killing [[Orcs & Goblins|greenskins]] (all before he became an adult even). After that, the Dwarfs and Germans hung out a lot which resulted in ze Germans getting all the same tech Dwarfs make but they push it even further because Dwarfs are reserved about new things. Sigmar then brought the Polish and some Russians into his clan, and founded The Empire. Sigmar got involved in a war down in Egypt's analogue in the setting, Nehekhara, against the Undead which resulted in Sigmar making the decision that if he were ever being kept alive artificially he wanted the plug pulled. Eventually, Sigmar got bored with politics and pulled a walkout, heading eastwards to fight some new beasties and was promptly never heard from again. For some reason, people began worshiping him as a god and now he is the main god in the Empire. However, the more reasonable conclusion is that he's long dead and Ulric, the number two god of the Empire and the god that Sigmar worshiped in life, handles the prayers of the Sigmarite priests, that or probably made Sigmar into a God after he died or when he reached the World's Edge Mountains in the east. Turns out he became a god through sheer force of will but got stuck in the wind of Azyr because of Tzeentch being a dick. Although the Empire was, in large part, the inspiration for the [[Imperium]] in 40k, there are some major differences. Firstly, and perhaps most importantly, [[xenos|the other races]] (like Dwarfs and High Elves) are not only accepted but considered trusted allies (despite being arrogant douches). Additionally, though kept on a tight leash, magic is largely accepted (thanks to the Colleges of Magic the Elves set up, so wizards don't accidentally summon daemons every five seconds), and the Empire is fully polytheistic (although worshiping gods that own property in the [[Warp|Realm of Chaos]] is still a big no-no, despite Witch Hunters doing it (he's a Chaos God of Order though, so it's alright), although Sigmar is the patron deity of the Empire and generally given the most respect. Second is [[Morr]], who provides the mortal races of the world with a legit Chaos-free afterlife. Also, all forms of [[Undead|Undeath]] are heretical in the Imperium. The Empire isn't totally shit and if you can get a good job you can live a pretty good life, just keep a gun under your pillow every night. They're even advancing pretty fast and if it weren't for the constant Chaos and undead invasions they'd probably be advancing into an Industrial Revolution right about now. The Empire also counts the allied nation of [[Kislev]] among its forces as they supply it with cannons, and it supplies them with more men but especially lancer calvary. Kislev is mostly Russia during the era of Catherine the Great with a pinch of Poland mixed in, and consists of vodka swilling peasants armed with spears, lance cavalry, and bear cavalry all led by their ice-wizard queen to defend the frost-covered land that never smiles. They are more prone to mutation due to living where the winds from the Warp Gates blows. The primary Kislevite battle tactic is to assemble against Khornate Daemonhosts or Chaos Viking hordes that outnumber them 100-1 all while standing barefoot in the snow armed only with rocks AND FUCKING WIN THE BATTLE. Kislevite women consist of the hottest girls in the setting and hardcore bitches who will crack open a chaos warrior's skull and use its mashed brain as baby food. [[Halfling|Halflings]] from the Moot are considered members of the Empire, although they contribute little other than food (particularly since the newer editions removed all Halfling fieldable models from the game). The current Emprah is a guy named Karl Franz. He's pretty awesome too, he actually has a political and militaristic stance and he [[gets shit done]]. He rides a giant fucking griffon that eats people and owns the one fucking dragon in the entire damn Empire that doesn't act like a taxi for some batshit insane wizard or elf. It eats people too. He's got a fancy suit of ornate gilded armor, cool bling, and a hammer (again, THE Warhammer). Not a fool to be messed with. Generally speaking, the forces of the Empire consist of cannons, Landsknechts with halberds, cannons, Landsknechts with claymores, cannons, musketmen, cannons, wizards, cannons, crossbowmen, cannons, pikemen, cannons, Russians, cannons, [[Steam Tank|steamtanks]], cannons, knights, cannons, [[inquisitors]], cannons, and mortars. Plus [[Sisters of Sigmar|nuns with guns]] and rioting peasants. The Emperor has to put up with a lot of bullshit: Vampires, Daemons, Orcs, Skaven, Mummies, Beastmen, Elves, and other Humans. If you can think of it, the Empire has gone to war with it at least once. It's even gone to war with itself <strike>a couple of times</strike> almost every time that the Emprah's seat becomes vacant, which at one point, resulted in a [[Fail|thousand year long civil war.]] Its continued success in managing to keep from falling apart is as much of a mystery as Dwarfs finding the Humans of The Empire to be worthy of respect (maybe because Games Workshop has a hard-on for [[Imperium of Man|Imperialism]]). ====Bretonnia==== [[File:Breton.jpeg|right|thumb|400px|[[Bretonnia|Monty Python humans!]]]] {{Main|Bretonnia}} Bretonnia is the other major Human nation of the Warhammer world. Knights, chivalry, all that King Arthur bullshit. All while being pseudo-French nobles with pseudo-English peasants. With the addition of worshiping a Lovecraftian goddess in the guise of a bitch with a magic chalice that's manipulated by baby-eating forest elves to get the Bretonnians to do their bidding (the Brets don't know that last part though!). The peasants in Bretonnia somehow have it worse than the worst off peasants in the Empire since at least a peasant in The Empire has held a piece of currency at some point in their life. It's pretty much medieval France, only worse. They have a lot of knights, the lowest of which are Knights Errant who have turned into glory hunting idiots since they got their armor, then Realm Knights, then Questing Knights who seek the blessing of the [[Lady of the Lake]], and finally Grail Knights before whom the Lady appeared and let them drink from her magic chalice (hue hue hue). Peasants are almost completely useless both in crunch and fluff other than as archers or cannon fodder, except for the peasant monks that are in fact carrying a dead and skeletal Grail Knight as if he's alive. But, since they're more French than they are English, this does kinda make sense... Small numbers of Bretonnian women are considered blessed by the Lady enough to wield magic, but in truth most of them just have fey blood. Bretonnian culture is based on High Elf culture, since the Franks hid from marauding Daemons within the ruins of High Elf colonies while the world was in its very first apocalypse scenario. And while they were there they flipped through <strike>ancient tomes</strike> Elf childrens books depicting High Elf Silver Helms (AKA elfknights) killing Orcs and saving princesses and liked what they saw, inspiring them to put on a cosplay that never ended. Bretonnians used to be on the verge of conquering The Empire in older editions of the game, but that plot was dropped when The Empire was put front and center as the posterboys of the game. [[Ultramarines|40k fans may be able to relate.]] Bretonnian nobles are bred from "superior" stock from the rest of the Human race, and are attractive even by Elf standards. [[Space Marines|Completion of their training and their missions allows them to further enhance themselves with magic, making their bodies resistant to poison and mutation and all around tougher.]] [[Orks|Their faith is so powerful they're literally able to will bullets into being less damaging to them than arrows, and to perform reality-defying feats simply because they think they can.]] Too bad they worship an Elf*. Bretonnia is one of the more neglected armies in the game, once again proving the tradition that [[Sisters of Battle|any faction that makes frequent use of the Fleur-de-lys]] is on [[Games Workshop|GW's]] back burner. ====Kislev==== [[File:Kislev Cover.jpeg|left|thumb|400px|[[Kislev|Kislev.]]]] {{Main|Kislev}} The Slavic faction, [[What|Kislev is named after the ninth month of the Hebrew Calendar]], and is the first bulwark against Chaos based on a mixture of Steppe Nomads, Slavic cultures, the Russian Empire and Kievan Rus. The faction heavily focuses on hybrid units and Calvary, and is split between the civilized Southerns named Gospodars and the more barbaric and tribal Ungols. the Gryphon Legion is the former whereas Kossars are the ladder. They received some models in 6th edition fantasy but not a full-fledged armybook. They got in updated with the release of Warhammer 3 and are confirmed to be in Warhammer: The Old World, but that release is [[skub|contentious,]] with some oldfags arguing that the use of a regiment with magical ice weapons and the flanderization of Kislev as the "bear faction," reeks of Age of Sigmar rubbing off on the Old World, which is meant to be much more low-fantasy and realistic. So if you want to get into this faction, see if you think Bear Calvary is stupid or [[awesome]]. ====Grand Cathay==== [[File:TOTAL-WAR-WARHAMMER-III-GRAND-CATHAY.jpg|right|thumb|400px|[[Grand Cathay|If you liked Mulan and hated the Great Leap Forward, you're gonna love this faction.]]]] {{Main|Grand Cathay}} The largest and second oldest human nation in the Warhammer World, Grand Cathay is a faction inspired by Imperial China combined with the more fantastical elements of Taoist mythology. It is ruled by a Dragon Emperor who is believed to predate the Old Ones in age and his wife, the Moon Empress, who is believed to have literally come from Mannslieb. Local administration is designated to their children, the Dragon Siblings, who are a parallel to the Four Auspicious Beasts in Chinese Mythology. In lore, the empire of Grand Cathay is wide-ranging, with areas that are more technologically advanced than even the Dwarfs, and others being extremely poor with peasants on parr with Bretonnia. Pair that with being beset on all sides from [[Chaos|Angry Northerners]], [[Ogre Kingdoms|Your Average Ingerland Fan]], [[Dark Elves|People]] [[Vampire Coast|Raiding]] [[Nippon|Your]] [[Norsca|Coast]], [[Khuresh|literal snake-people to the south]] along with [[Ind|tech-support]], and also an angry monkey, and you can see why the faction is rather reclusive. Their army mechanic is harmony, needing to balance the Yin units (ranged) with the Yang (melee) units for benefits, so to use their armies to the most effectiveness you will need to plan ahead-even more so than is normal for list building. Additionally, the faction is known for its gunpowder (being one of the oldest nations to have it, rivaling even Dwarfs and the Sky Titans), and constructs (both magical and technological). They were the first new faction confirmed for Warhammer: The Old World. ====Other human nations==== Other human nations, which don't warrant an army book include: *[[Albion]], the British Isles back in Celtic days where tribal shamans and intelligent rock giants protect human-made waystones and Old One artifacts from just about every faction in the game. *[[Amazon]]s, a possibly immortal all-women civilization in [[Lustria]] whose ancestors served the Slaan but became a separate civilization after the Warp-Gates collapsed. *[[Araby]], Middle East fantasy equivalent whose magicians can enslave [[Genie|Chaos spirits]] and are immensely rich from trade. *[[Border Princes]], Balkans in its natural state of conflict. Group of small nations to the south of the Empire, home to Lietpold the Black and other rogues. *[[Estalia]] (Spain), produces Conquistadors and the world's supply of human murderhobos. *[[Ind]], fantasy India which has '''ALL''' of Indian Mythology living in its borders. Constantly under invasion by eastern flavored Beastmen. *[[Marienburg]], the fantasy Netherlands, a merchant republic turned oligarchical sham, they bought freedom and have repelled bretonnian and imperial conquest ever since. Also they pretty much run ocean trade worldwide. *[[Nippon]] ([[Weeaboo|Japan]]), taught Skaven how to be ninjas and otherwise is so reclusive we know nothing about them (and why the fuck did they think teaching evil rat men more sneaky ways to murder millions was a good idea?). *[[Tilea]] (pre-unification Italy), a large number of city-states and kingdoms that ally with other civilizations in the world like an army of mercenaries that can range from [[Warforged]] to Greek Hoplites using flying machines. They are the main source of human mercenaries for the Old World.
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