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===Movement=== Each unit can move 3". If they don't shoot, they can move another 3" but may not use this to move into/out of/over terrain. If a unit that is not in the same terrain attacks one that is, they suffer -1 die (Min 1) to their attacks if they move into that terrain or over any other terrain. A unit can charge another unit that is within 6", locking them in melee. Terrain is fast food, such as burger hills, fry fences, hash brown swamps, McDonald pancake lakes, etc.
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