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==Dragon #196: Three Wizards Too Many== In an ironic foreshadowing of what would come, Dalamar arrives at this congress in the guise of a beautiful woman. Mordenkainen, on the other hand, is in far less upbeat spirits, as the [[Greyhawk Wars]] are currently raging on Oerth. Elminster once again plays peacemaker and the three begin swapping queries. Mordenkainen begins by asking after divination magics, prompting Dalamar to offer him a copy of a spell called "Barrier Reaver". The elf then asks if either of them can offer him some magical aid for improving rusted, damaged or otherwise mundane weaponry; Elminster obliges by giving him a magical relic called "Balacer's Hand", which can spend its limited store of charges to archieve a variety of weapon augmentation, then explains the varied means of restoring its power. A curious Dalamar asks where Elminster got it, and is shocked to learn that Old Mage of Shadowdale was actually familiar with [[Myth Drannor]] when it was at its height. Elminster then gives Dalamar the treatise on Death Kisses and their spawning habits he promised from the last meeting, whereupon Mordenkainen gives the Krynnish archmage a Spell Mirror set to protect against Magic Missiles. Dalamar then muses on a memory of Firequench, a spell developed by the malevolent Fistandantilus, and is surprised once more to learn that he and his life-sapping Bloodstone visited Toril and Oerth in the days before Krynn's great cataclysm. In particular, Mordenkainen notes that he fought with the dark mage. Not to be outdone, Elminster notes he did likewise, and then shares a spell he used in his duel, one that lets the caster exhale draconic breath weapons. Prompted that it's now his turn to share some spellcraft, Mordenkainen has a third hand emerge from his robes, holding a wooden case, though he quickly clarifies that ''this'' is a secret he's keeping to himself. He offers instead scrolls bearing a spell called "Bloodglass", which measures the amount of lifeforce a target has remaining, and conjures a vision of it being used to demonstrate. Dalamar is curious about the strange mushroom-thing scuttling after the wizard he watches, and Mordenkainen explains it as a pseudo-[[familiar]] called, simply, a "Friendly Fungus". Dalamar notes they have a unique familiar-like monster of their own on Krynn, a [[stirge]] variant called a Stelurge. Before they pack up for the night, Dalamar displays a magical item called a Helping Hand, whilst Mordenkainen inquires after a spell he saw Elminster use once to violently fling a would-be assassin away. Elminster names the spell as Thultaun's Thrust, and promises to share spellscrolls of it in their next meeting. Material: * Wizard Spells: Bloodglass, Fistandtilus's Firequench, Thultaun's Thrust, Barrier Reaver, Dragon Breath * Magical Items: Balacer's Hand, Helping Hand, Spell Mirror * Monsters: Friendly Fungus, Stelurge
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