Editing
Age of Sigmar/Tactics/Chaos/Blades of Khorne
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===<span style="color:#8b0000;">Khorne Bloodbound Battalions</span>=== The battalions in Khorne Bloodbound have been replaced with the below. This means the old battalions are no longer legal. Sorry, Bloodstorm! Most of our battalions are around 700 points minimum, so once again be sure to make the most of them if you're going to take any! While the battalions themselves have gone down in points, some of the mandatory units have had their points values raised, so keep that in mind. NOW ALL UPDATED ;Gore Pilgrims (140pts. min. 630pt.): ''Bloodsecrator, 2-3 Slaughterpriests, 1-2 Blood Warriors, 1-2 Bloodreavers'' The battalion to end all battalions got jumped by GW in an alley and had its knees broken. Now it only adds 8" to the range of the Bloodsecrator's abilities while they're within 8" of one or more Slaughterpriests. No more cumulative range bonuses, no more re-rolls to prayers from the battalion. While its effects are easy to re-create, you no longer need the Gore Pilgrims for it. Still a good battalion, even if it's no longer the auto-take it used to be. ;Bloodforged (120pts. min. 580pt.): ''Skullgrinder, 1-3 Blood Warriors, 2-4 Wrathmongers'' Finally, something I like. After a Wrathmonger has attacked, if its wholely within 8" of the Skullgrinder, it can make a 2nd pile in and attack, before the other player. WHAAAAAAAAAA. ;The Gorechosen (110pts. min. 750pt.): ''Exalted Deathbringer, 7 from the following: Aspiring Deathbringer, Bloodstoker, Bloodsecrator, Skullgrinder, Slaughterpriest'' Not actually legal in 2k games, this battalion lets you pay a premium to add +1 to hit (while within 12 inches of another unit from the battalion) and +1 attack to every unit within it. Ideally you would take front-line Heroes to get the most from the battalion. Useful in larger games, useless any other time. ;Brass Stampede (140pts. min. 780pt.): ''Lord of Khorne on Juggernaut, 3-7 Mighty Skullcrushers'' A pricey battalion that adds more killing power to your already deadly cavalry units. Now it makes it so their Murderous Charge and Slaughterous Charge rules automatically occur. ;Dark Feast (110pts. min. 500pt.): ''Bloodstoker, Slaughterpriest, 3-6 Bloodreavers'' Adds 1 to attack characteristic of all Bloodreavers within 16" of a Slaugherpriest . Hordes of little dudes flowing across the field. ;Skulltake (140pts. min. 680pt.): ''Bloodstoker, 0-2 Blood Warriors or Bloodreavers, 1-2 Khorgoraths, 2-3 Skullreapers'' Unmodified wound rolls of 6 deal an extra damage while within 12' of the Bloodstoker. Churn em out! ;Slaughterborn (170pts. min. 710pt.): ''Exalted Deathbringer, 2-4 Skullreapers, 1-3 Blood Warriors'' Worsens rend received in melee by 1. Solid battalion for boosting the defense of your army and can fit all your battleline. ;Red Headsmen (120pts. min. 580pt.): ''Aspiring Deathbringer, Skullgrinder, 3-6 Blood Warriors'' No more flavor involved, and I really enjoyed that "worthy foe" thing. Heroes and Monsters killed by this battalion grant double blood points. I like that. ;BloodMAD Warband (160pts. min. 910pt.): ''Aspiring Deathbringer, Bloodsecrator, 1 Skullreapers, 1-2 Bloodreavers, 3 Blood Warriors'' NERFBAT NEW VERSION - Add 1 to all attack characteristics if they charged in the same turn. Still, okay, but just not the same. ;Goreblade Warband (140pts. min. 600pt.) (Open Play Only): ''Bloodsecrator, Bloodstoker, Mighty Lord or Khul, Blood Warriors, Bloodreavers, Khorgorath'' You can re-roll charge rolls for the Goreblade Warband if any of its units made a successful charge in the same phase. If any units are wiped out during the combat phase, you can add 1 to the Attacks characteristic of all melee weapons used by the Goreblade Warband for the remainder of that combat phase. Its restricted to Open Play and contains the starter set units only.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information