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===Masters=== * '''Yan Lo''': (Ancestor, Retainer) Yan Lo can summon the spirits of his ancestors, but his own soul was fractured between the worlds of the living and the dead. His descendants in the Ten Thunders helped him to become a complete being again, and he now seeks to destroy the oni that cursed him. He is a member of the Resurrectionists and the Ten Thunders. **Characteristics - Master, Living ** '''Crew Building''': *** '''Ancestor''' - Manos the Risen, Toshiro the Daimyo, Yin the Penagalan, Chiaki the Beacon, Izamu the Armor, *** '''Retainer''' - Manos the Risen, Toshiro the Daimyo, Yin the Penagalan, Chiaki the Beacon, Izamu the Armor, Soul Porter, Ashigaru, Komainu, Gokudo ** '''Tactics''': *** TBD * '''Dr. McMourning''': (Experimental) The Frankenstein archetype. Dr. McMourning was a Guild mortician who experimented on the corpses he was given, raising them as zombies. He is no longer a part of the Guild as he prevented their attempt to end the Resurrectionists. **Characteristics - Master, Living ** '''Crew Building''': *** '''Experimental''' - Sebastian, Zombie Chihuahua, Rogue Necromancy, Rafkin, Flesh Construct, Nurse, Guild Autopsy, Little Gasser, Kentauroi, Canine Remains ** '''Tactics''': *** TBD * '''Molly Squidpiddge''': (Forgotten) One of Seamus' most notable victims, she was freed from his control and now she looks out for the city's abused and undead. **Characteristics - Master, Undead ** '''Crew Building''': *** '''Forgotten''' - Philip and the Nanny, Necrotic Machine, Rogue Necromancy, Archie, The Forgotten Marshal, Rabble Riser, Crooligan, Night Terror ** '''Tactics''': *** TBD * '''Seamus''': (Redchapel) Jack the Ripper if he had 30-50 times more victims and he raised them all as zombies. Expect a lot of zombie prostitutes with this crew. **Characteristics - Master, Living ** '''Crew Building''': *** '''Redchapel''' - Madame Sybelle, Copycat Killer, Bete Noire, Rotten Belle, Dead Doxy, Dead Dandy, Mourner ** '''Tactics''': *** The Psychotic Bad Guy, a fusion of Jack and the Joker (check Molly story if you don't agree). Let's talk passives. He possess a great deal of defenses : Terrifying(12), hard to kill and a Willpower of 7 ! Also if anyone lose a willpower duel against him, he heal 2. BUT, he has a defense of 4, he is very vulnerable against anyone ignoring Terrifying or with a great Willpower. Be careful about those because it means you have to defend against an average of 5/6 +hit. Apart that, he has one of the most Huge damage potential, his Flintlock .50. Not only the name is ridiculous but the damage is 4/6/8 ignoring hard to wound. His bag of tool is not to be ignored too, with a damage range of 2/3/5 pretty average, you can use a trigger to Execute someone if he doesn't have any card or soulstone, ignoring the Demise !!! That means, you can end pretty much every Golem or Lady Justice and her immortal friends like that. Next is Terrorize, you can push your adversaries up to their Mouvement away from (and if they fail, you heal, don't forget your passive). and you can inflict 3 damages too with a trigger ! At last but not the least, Secret Passage allow you to teleport within 12" on the map if you are at 1" of a building and end your movement at 1" of terrain. You can evade combat, you can teleport to assassinate then come back with your teleport or use your Totem to do so. It's one of your best Actions but it's TN14. Finally, your free action allow you to ignore special requirement in card, so you can Terrorize friends or shoot again BUT, you have to be near a corpse marker in the enemy table half. It shouldn't be hard with your gun, terrorize and Redchapel other minions. An upgrade with the Whisper could be really great allowing you to reorder the next 3 card in your deck and each time you kill, you draw a card. * '''Reva Cortinas''': (Revenants) Reva Cortinas has the power to enthrall almost anyone who meets her, living or undead. She has amassed a cult of followers who serve her even after death. **Characteristics - Master, Living ** '''Crew Building''': *** '''Revenants''' - Vincent St. Clair, Restless Spirit, Wanyudo, Corpse Candle, Mourner, Lampad, Draugr, Shieldbearer ** '''Tactics''': *** TBD * '''Prof. Von Schtook''': (Transmortis) Professor Albus Von Schtook is an academic who turns his students into half-machine zombies. **Characteristics - Master, Living ** '''Crew Building''': *** '''Transmortis''' - Anna Lovelace, The Valedictorian, Research Assistant, Undergraduate, Necropunk, Student of Viscera, Student of Steel, Student of Sinew ** '''Tactics''': *** TBD * '''Kirai Ankoku''': (Urami) Kirai is a woman with the power to summon spirits from another world. After her husband was assassinated, she went on a campaign of destruction against the Guild, the Ten Thunders, and anyone else who abuses the people beneath them. **Characteristics - Master, Living ** '''Crew Building''': *** '''Urami''' - Datsue Ba, Ikiryo, Lost Love, Jaakuna Ubume, Goryo, Onryo, Gaki, Seishin, Shikome, Drowned ** '''Tactics''': *** TBD ====Totems==== * '''Zombie Chihuahua''': (Experimental, Zombie) **Characteristics - Enforcer, Undead, Beast, Totem (Dr. McMourning) * '''Necrotic Machine''': (Forgotten) **Characteristics - Enforcer, Construct, Totem (Molly Squidpiddge) * '''Copycat Killer''': (Redchapel) **Characteristics - Enforcer, Living, Totem (Seamus) ** '''Tactics''': *** Seamus is probably the most famous killer in the Malifaux world. Like any famous killer in the Victorian Age, some Copycat exists and try to do the same thing as their celebrity. This is probably one the best totem and dispose of very strongs passives/actives. He has a nice defense of 5 and Terrifying (11) because of poeple mistaking him for the real guy. His size of 1 allow him to hide nicely behind small walls. With this option, he can run everywhere without getting killed too fast because he dispose of only 4 health (which is pretty average for a totem). As a copycat, he is considered insignifiant, so he can't do interactions or objectives and doesn't count as one. BUT, if he kill someone and this is an objective, the kill is considered to be done by Seamus. As Seamus, he can both ignore the friendly fire malus and even receive bonus card when attacking (in melee or distance). He dispose of 2 attack action and one OP free action. His melee attack is low damage with a range of 1" and a base of 2/2/4 with a +5 to hit, which is OK-. His flintlock has a range of 8" and a base damage of 2/3/4 and a bonus to shoot of +4... pretty bad, shot only when you can't do another thing or with a friend in melee. And last but not least, "Mistaken Identity" allows Seamus to switch place with the Copycat. This action may be a little tricky because, in order, you have to: drop a marker near the Copycat, pick the totem and place it at base contact near Seamus, pick Seamus and place it anywhere base to base to the marker (which allow you to move a little more) and then remove the marker. Now you dispose of a teleporting assassin with a Desert Eagle .50 flintlock. * '''Soul Porter''': (Retainer) **Characteristics - Enforcer, Totem (Yan Lo) * '''Corpse Candle''': (Revenant) **Characteristics - Minion (2), Undead, Totem (Reva Cortinas) * '''Ikiryo''': (Urami) **Characteristics - Enforcer, Totem (Kirai Ankoku)
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