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Warhammer 40,000/7th Edition Tactics/Chaos Daemons
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=====Heralds of Nurgle===== *'''Herald of Nurgle''' - These guys actually got a buff this time around. They have got high WS, BS, S and T but MAINLY provide your Plague units with FNP. These guys can be Psykers and can take from Plague and Biomancy. Keep them lv 1 and take Plague for either some very nasty witchfires or an amazing blessing that turns your Plaguebearers into scary CC killers. They also hit at Initiative 4 with AP 2 (if you give them the Etherblade) which is awesome as you can actually kill something relatively tough without being killed first! Can't recommend these guys enough! You can actually give them the stats of a daemon prince for way cheaper, minus the weapon skill and initiative. A Herald on a Palanquin with a greater Etherblade costs 105 points and has 4 wounds at T5 and 5 S6 attacks in cc at AP2. They lack the ID ability nurgle DP's get but if you want one of the cheapest most durable beatsticks in the game consider a Herald. **'''Epidemius''' - As of the new codex, Epidemius got nerfed hard. He's only just usable in a Nurgle based army. He could possibly pump up your units to absurd levels, so long as they are Daemons of Nurgle within 6". Now as he only has a 6" bubble that he gives buffs to (+1T, +1S, +1FNP, etc) and he only buffs Daemons of Nurgle, not Mark of Nurgle, he will be rarely used. The Buffs got better but the area of effect makes him far less useful than before, especially as he doesn't even give FNP to his unit to start with like a cheaper Herald could. Can actually be very effective if you build a list around him. There are many FW units that can count as Daemons of nurgle and have exceptional ranged weapons allowing you to build up pretty high tally stacks from turn 1.
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