Editing
Codex - Angry Marines 7th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Angry 'Serfs'==== A lot of things piss the angry marines right off. Chaos, Xenos, Slaanesh, running out of tacos on taco nights, but one thing that really gets them mad are the Grey Knights. More accurately it's not the knights per se but their 'holier-than-thou-you've-seen-us-we-kill-you' attitude. This often means that 'TOO MANY GOOD FUCKING MEN DIE!!!' by imperial hands instead of 'FIGHTING THE GOD DAMN ENEMY!!' This leads directly to the tension between the two chapters. This also means that after a long fight against chaos where soldiers would normally be liquidated for having seen chaos in all its power the angry marines put their power feet down and take over responsibility for all the surviving guardsmen. In fact, one chapter legend says that power feet were invented to crush inquisitors' toes even through their power armor so as to distract'em long enough to evac guardsmen. After a grueling testing period to make sure they're free of taint, the angry marine induct them as SERFS OF THE ANGRY MARINES!! To get around the stupid fucking rules about space marines leading guardsmen, they give them enough commissars to make sure they 'DON'T FUCKEN COWARD OUT' and throw away thier 'FUCKING FLASHLIGHTS' so they can actually hurt stuff! Then they can get shipped off to some other war zone where they do the BORING SHIT of shooting the enemy and defending landing zones and doing stuff the angry marines don't want to, with the expectation that the angry marines will have to come running 'TO SAVE THEIR FUCKING ASSES AGAIN' the second anything sneezes at them. However, more than one angry captain has been surprised at the competence of these serfs. For no one (NO ONE YOU FUCKTARD !) holds the line like the Angry serfs, who are ever-thankful for their rescue from the Inquisitorial firing squads they were destined for, simply for fighting the greatest foe that has beset humanity. You can take up to three Angry Serf squads per one Elite slot. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type !! Composition !! Points |- | Angry Serf || 3 || 4 || 3 || 3 || 1 || 3 || 1 || 7 || 4+ || Infantry || 9 Angry Serfs || 85 |- | Sergeant || 3 || 4 || 3 || 3 || 1 || 3 || 2 || 8 || 4+ || Infantry (Character) || 1 Sergeant || |- | Apprentice of Mindfuckery || 3 || 2 || 3 || 3 || 1 || 3 || 1 || 8 || 4+ || Infantry (Character) || |- |irritated Commissar || 4 || 4 || 3 || 3 || 1 || 3 || 2 || 9 || 4+ || Infantry (Character) || |- | Heavy Weapon Team || 3 || 4 || 3 || 3 || 2 || 3 || 2 || 7 || 4+ || Infantry || |} <br style="clear: both; height: 0px;" /><br> Wargear: :Angry Serfs, irritated Commissar and Sergeant: :*Carapace Armour :*Boltgun (Angry Serf only) :*Frag grenades :*Krak grenades (irritated Commissar only) :*Close combat weapon (Sergeant and irritated Commissar only) :*bolt pistol (Sergeant and irritated Commissar only) :Apprentice of Mindfuckery: :*Carapace Armour :*Force pocket knife - Close combat weapon with Force :*Close combat weapon :Heavy weapon team: :*Carapace Armour :*Heavy Bolter :*two Boltguns :*Frag grenades Options: *May take up to 10 additional Angry Serf for 8 pts/per model. *The Sergeant and/or irritated Commissar may replace their bolt pistol and/or Close combat weapon with the following weapons: :*Power sword/bat/wrench +15 pts/per model. :*Boltgun for free :*Hand flamer +5 pts/per model. :*Infernus pistol +15 pts/per model. :*Plasma pistol +15 pts/per model. :*Grav pistol +15 pts/per model. :*Melta bombs +5 pts/per model. (you do not need to swap neither bolt pistol or Close combat weapon to take Melta bombs.) :*may take a locator beacon as described in the Codex: Space Marines for +10 pts. (you do not need to swap neither bolt pistol or Close combat weapon to take a locator beacon.) *Any Angry Serfs may replace his Boltgun with two bolt pistols for +1 pts/per model. *one Angry Serf may be upgraded to an irritated Commissar for 25 pts. *if the squad has an irritated Commissar in it, may one Angry Serf be upgraded to an Apprentice of Mindfuckery for 15 pts. *For every five models in the squad, may one Angry Serf replace his Boltgun with an item from the '''Special Weapons''' list *For every ten models in the squad You may replace two Angry Serfs with one Heavy Weapon Team armed with a heavy bolter for +10 pts/per model. *The Heavy Weapon Team can replace it's Heavy Bolter for: :*Autocannon: free :*Missile luncher: +5 pts/per model. ::*may also take flakk missiles +10 pts/per model. :*Lascannon +10 pts/per model. :*Assault Cannon: +10 pts/per model. *The Unit may select an Angry Rhino as dedicated transport. Special Rules: *fuck that, heavy piece of shit! : If the Heavy Weapon Team does not shoot with their Heavy Weapon, they can shoot as if they are two models on the same base. *Bulky (Heavy Weapon Team only) *Look at the fuckers run!: If a unit of angry serfs ever fails a leadership test all the angry marines take a moment to point and laugh and then show them HOW REAL MEN FIGHT! All angry marines within 18 inches get to re-roll their charge distances the next time they charge. *HOLD THAT FUCKING POINT: An Angry Serf squad is always a scoring unit, even though they are not normally Troops. *Cover them!: :*If an enemy unit within 12" of an Angry Serf squad attempts overwatch fire on any friendly unit that contains at least one model with the Angry Marine rule, the angry serfs may immediately take overwatch shots on this enemy squad. Wall Of Fire rule does not apply. The Serfs' firing is resolved before that of the enemy unit. If at least one enemy model is removed as a causality, the enemy unit must pass a leadership test on 3D6; if it fails, it's own overwatch has been cancelled. *Rage (only irritated Commissar) *Stubborn (only irritated Commissar) *HERESY! BLAM! (only irritated Commissar) *Psyker (Mastery Level 1) (Apprentice of Mindfuckery only) *It's For Your Own Good (You can find it in the Astra Militarum codex) (Apprentice of Mindfuckery only) *GET THE FUCK OUT OF MY HEAD (Apprentice of Mindfuckery only) Psyker: Apprentices of Mindfuckery generates Powers from The Pyromancy, Telekinesis and Iratomancy disciplines.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information