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Setting:HR Giger's Dark World
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===== Biomechanical Items ===== If you are from the light world, you don't get to just use a biomechanical weapon. If you pick up a biomechanical blade to use, it will eventually wither and die, and you cant just "pick up" a darkworlder's biomechanical gun. These biomechanical devices must be integrated into the body. This can have all manner of positive effects, heightened senses, new abilities, weapons that do not breakdown or deplete. However these items just as much wear you as you wear them. They become integrated into your body, they are a part of your body, and you must feel them, understand them and take care of them. Some pieces act as an additional limb, while others have a mind of their own. ;Integration pains :When you first begin to integrate with the items, you are going to have problems, the problems are related to where they are in relation to your body. You will take on the background "novice biomechanoid" and "growing pains" Additionally, when the weapons are fully grown into your body, they will now impact your own senses. A biomechanical sword for instance will give a sense of pleasure when you kill, but if it is broken, you will feel the pain of it happening. Other biomechancical objects will have their own side effects. ;New nutrition :Your biomechanical weapons will now take not only stamina, but nutrition from foods of the dark world. You may not like it, but you are going to have to eat their food now. ;Biomechanical in the Light World (Based on the fact that you cant see the alien parasite egg in Darkseed) :When you return to the world of light, your biomechanical objects will not be visible, but do not be fooled, it is not a bad dream. They are all still there. YOU can see them, you can feel them, you can feel them hunger. Your weapons from the dark world are not visible/do not function in the world of the light. implants dissapear and the limbs they replaced return. you will still need to feed them however
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