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Warhammer 40,000/6th Edition Tactics/Chaos Space Marines
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==Building your Army== The same fucking advice /tg/ gives for everyone: Start with 2 troops and a HQ choice. Recommendations include a Chaos Lord and 2 basic Marine squads with [[METAL BOXES|Rhinos]]. The Chaos Marine Battleforce Box is a good start, giving you a Rhino, Chaos Space Marine Squad, 5 Possessed and 3 Bikes. The old Battleforce (should you track it down) has a Rhino, Khorne Berserker Squad, enough bitz for 2 Chaos Marine Squads, and a 5-strong Possessed Squad which you can ''easily'' use to make a Chaos lord with any of the new options, give Chaos Champions Lightning Claws, all the stuff you only have one of in the Chaos accessory sprue. The four remaining Possessed you can use to make the five man Chaos marine squad into a nine man one. The Chaos Marine Attackforce box is a even better start, giving you A Rhino, a Chaos Space Marine Squad, 5 Raptors/Warp Talons, 1 Forge Fiend/Mauler Fiend, 1 Lord/Sorcerer in Terminator Armor and 5 Terminators. This allows you to field a complete army at about 800-900 points if you split the Marines in two five man squads. If you want a quick start, get a second Marine box or a couple of Cultists from Ebay and you will have a complete playable (Although not the most competitive army). If you really like Dinobots, Terminators and Raptors, get a second box and you will be able to fill 2/3 of the Force Organization Chart and land at about 1800 points for only about Β£300. Another option is to buy the Dark Vengeance box and turn all the Dark Angels into fallen, <strike>what the fuck are you talking about, all Dark Angels are loyal to the Empr...</strike>{{BLAM|'''*CHOP, REND, TEAR, PAINFUL SCREAMING*'''}} As we were saying before the Emperor's lapdog tried to edit this section, you can use the whole Dark Vengeance pack to make yourself a Chaos army, just scratch the Aquila signs add some chaos sigils and a few spikes with green stuff for extra effect. From there, it takes a bit of planning and experimentation. Chaos Space Marines differ greatly from their loyalist counterparts in that they are less forgiving of fuck ups. That is to say what works against one opponent will not likely work against another. Units like Plague marines, Zerkers, Or raptors are generally all around useful against any opponent so you can almost never go wrong with buying a box (or two in the case of raptors). Some players swear by some units while others think they are shit. One thing to keep in mind is even your basic troops can start getting VERY expensive once the upgrades start piling up. A basic Marine can go from 13 to 19 or higher per model once you start adding on a close combat weapon, mark, Veterans of the Long war, icons, etc. As players of full cult lists already know, this will lead to being outnumbered very frequently. Finding the balance between quantity and quality in a army full of options and strong expensive units is key. Consider using allies with cost effective troops to counter this. For example, take a tau detachment with 2 large teams of fire warriors (or one with a large horde of kroot) with a hammerhead and fuck you (fireknife) suits to hold the back line.
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