Editing
Warhammer 40,000/7th Edition Tactics/Dark Eldar
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Army Balance=== For going against vehicles Ravagers are no longer the kings of anti tank. 4 Haywire Blaster Scourges are point for point the best vehicle poppers in your army, as you can expect to strip two hull points a turn from any vehicle, armor be damned. Against anything with a toughness value just overload 'em with poison fire. A venom loaded with 5 Kabalites can expect to inflict 7 wounds on anything T3 and above for the low low price of only 105 points. A venom with 5 trueborn with 2 splinter cannons will kill those pesky guard/cultist/gaunt blobs. Against MEQs an Archon in a unit of Incubi with either a Huskblade or Agonizer will wreck faces. Against TEQs a Succubus with an Archite Glaive in a unit of Incubi will similarly wreck faces, probably killing 5 Termies barring invuln saves. You are a highly specialized highly mobile army. The trick is finding what works for your playstyle and local gaming community.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information