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===[[Adeptus Custodes]]=== [[File:Custodes groove meme.jpeg|600px|thumb|centre|Custodes art is very easy. Just apply gold paint into the rough shape of a person.]] The custodes are not naturally an apocalypse army. When your force has only 10000 warriors (not including those who are dead, combat ineffective or fast asleep in dreadnoughts) and all your dudes are only on one planet (aka earth) you're not set up fluff wise for a big punchup (exceptions being any war on terra). Crunch wise they suffer from having a very high points per wound cost, and a relatively low damage per points cost. This does not set themselves up very well in apocalypse, as although an individual custodian is very tough, your opponent will have a lot of firepower looking to make their points back, and a single, 50 point custodian is a very temping target for a imperial guard gunner who's vehicle probably only cost 100 points. However, the sheer quality of the goodies the custodes have is where they shine, particularly in the bike, dreadnought and vehicle department, as (almost) all their stuff comes with an invulnerability save, some kind of damage ignoring or reducing ability and multiple damage per each attack. The custodes as a whole have been '''MASSIVELY''' helped by the fact that all guns are now lower strength than they were before, while the highest toughness is now toughness 9. This means that it became a lot harder for your enemy to wound them on a 2+, while you can wound everything (even with your bare knuckle punches) on at least a 5+. There is another reaso to take custodes however, and that is because they have some of the finest looking models in the entire game, and when you turn up to battle looking more [[If the Emperor had a Text-to-Speech Device|FABULOUS!!!]] than everyone else, you have already won. '''Strengths''' *The bestest best toys. *High power and high damage. *Very tough. '''Weaknesses''' *Inflexible play style. *Relatively slow if not planned around. *Very expensive points per model. ====Captain-General [[Trajann Valoris]]==== [[File:Valoris Model.PNG|400px|thumb|Right|A designer somewhere doesn’t appreciate that Valoris is guillimans height.]] Valoris is the king of the demi primarchs that are the custodes. He has more wounds, the holy that is a 3+ invulnerability save, more attacks, better guns and an axe which cuts Titans in half, allows rerolling hit and wounds of 1 for units in range and comes with a special character relic which is actually really good compared to what others get stuck with. Unfortunately, he almost feels a bit... underpowered. He will annihilate any generic character, but space marines chapter masters have more attacks and wounds, and melee weapons with consistent damage instead of dice rolling. He is cheaper than the like of calgar, but at times for a being who’s the size of a primarch in the fluff, he doesn’t seem to feel like one. For his fluff he should be sitting more towards the true primarch category, but for his price point he does a lot...just make sure you find a way of getting him into a fight. *Watchers Axe *Misericordia 190pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Watchers Axe (Ranged) || 24” Rapid Fire1 S5 ap-1 D2 || (0.07)0.28 || (0.07)0.28 || 0.28 || 0.43 || 0.43 || 0.28 || 0.43 || 0.43 || 0.28 || (0.18)0.37 || 0.63 || (0.37)0.75 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Watchers Axe (Melee) || Melee5 S10 ap-3 DD3 || 5.04 || 5.04 || 5.04 || 6.30 || 6.30 || 5.04 || 6.30 || 6.30 || 2.52 || (2.36)4.72 || 4.72 || (3.93)7.87 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Custodian Guard]] and [[Custodian Warden]]s (GW and FW versions) pg83==== [[File:60010101002_BurningProsperoENG02.jpg|right|thumb|400px|So shiny. So gold.]] Why are these guys here? No other infantry is in this tactics page, what makes these infantry so special? Well firstly, the custodes have more forge world choices than they do GW choices, so a page which is covering 99% forge world units kind of has to include these guys. Secondly, custodian guard are the toughest base line infantry of any faction in the game. There is no other troop choice which can beat T5 2+/4++ W3 as standard, they are more like characters than a unit (which is how they are in the fluff. As such, any fight the custodes go to they have to include these guys to hold objectives, and even though they are troops they are still the coolest troop choice in the entire game, although they will cost you a couple of arms in points to run. To be fair though, what they do they do very well, as other factors would have to pay almost as much to achieve the 2+/4++ stat line, and only have toughness 4, be a lot slower and hit nowhere near as often. Loadout wise you have a wide range of options. If you want strength 8 on your melee attacks then you have to take the guardian axe, but you're stuck with the relic bolter. If you're willing to take "just" strength 6 on your melee attacks then you have a wider array of dakka, depending on how much you're willing to spend, from the aforementioned relic bolter, to the reliable, high ap and damage of the Adrasite Spear, or make the most of your excellent ballistic skill and just go for a spear with a melta attached to it. If you're parranoid about your custodes being shot to pieces (and rightfully so) you can go for the sword and board varient, for a 2+/3++ plus an extra point of armour which allows you to ignore ap-1 shots, so heavy bolters, autocannons etc will do nothing to you. If you want even further resilience, attacks and access to the axes at the cost of going to elites and no storm shields then you go for the wardens. They are unusual in that they have a feel no pain save, which in apocalypse is a mixed bag in that yes, they will help prevent damage, but it’s of no statistical use when your opponent is throwing damage 10 shots at you. *1 Guardian Spear, or 1 Guardian Axe, or 1 Sentinel Blade and Storm Shield, or 1 Adrasite Spear or 1 Phyrite Spear *+1 Misericordia (unless has storm shield) 49pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Guardian Spear/Axe (Shooting) || 24" Rapid Fire 1 S4 ap-1 D2 || (0.02)0.09 || (0.02)0.09 || 0.09 || 0.13 || 0.13 || 0.09 || 0.27 || 0.13 || 0.18 || 0.18 || 0.46 || (0.20)0.41 |- | Sentinel Blade (Shooting) || 12" Pistol2 S4 ap0 D1 || (0.01)0.01 || (0.01)0.01 || 0.01 || 0.09 || 0.09 || 0.01 || 0.18 || 0.09 || 0.09 || (0.09)0.09 || '''0.74''' || (0.27)0.27 |- | Adrasite Spear (Shooting) || 18" Assault1 S5 ap-3 D3 || (0.18)0.55 || ('''0.18''')0.55 || 0.55 || 0.41 || 0.69 || 0.55 || 0.69 || 0.55 || 0.27 || (0.20)0.62 || 0.55 || (0.46)1.62 |- | Pyirthite Spear (Shooting) || 12" Assault1 S8 ap-4 DD6 || ('''0.27''')'''1.21''' || ('''0.18''')'''0.81''' || '''0.97''' || '''0.48''' || '''1.45''' || '''1.21''' || '''1.94''' || '''0.97''' || '''0.64''' || ('''0.27''')'''0.97''' || 0.69 || ('''0.69''')'''2.43''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Guardian Axe (Melee) || Melee3 S8 ap-2 DD3 || '''1.25''' || 0.83 || '''1.25''' || 1.11 || '''1.66''' || '''1.25''' || '''2.22''' || '''1.66''' || '''1.11''' || ('''0.83''')'''1.66''' || '''2.08''' || ('''1.38''')'''2.77''' |- | Guardian/Adrasite/Pyirthite Spear (Melee) || Melee3 S6 ap-3 DD3 || 1.11 || '''1.11''' || 1.11 || '''1.38''' || 1.38 || 1.11 || 1.38 || 1.38 || 0.83 || ('''0.83''')'''1.66''' || '''2.08''' || ('''1.38''')'''2.77''' |- | Sentinel Blade (Melee) || Melee3 S5 ap-3 DD3 || 1.11 || '''1.11''' || 1.11 || '''1.38''' || 1.38 || 1.11 || 1.38 || 1.38 || 0.55 || (0.62)1.25 || '''2.08''' || ('''1.38''')'''2.77''' |- |} <br style="clear: both; height: 0px;" /><br> ====[[Sagittarum Guard|Sagittarium Custodians]] pg83==== [[File:Ss8MUVw.jpg|270px|right|thumb|Carrying those combi assault heavy bolters like they were normal bolters. Puts their strength into perspective.]] The custodes assault bolter squad are in a weird position. They cost 1 point more than a normal custodes (paying 1 point for their gun), or the same if you give them misericodias to make them surprisingly dangerous in melee. They have a assault heavy bolter with a combi disintegrator attached (remember, you can fire both at once). They are also custodes so they’re really hard to kill, and being troops they can hold back line objectives. However, their ranged attacks are a bit meh. They’re only heavy bolter ranged (36”) which is a lot in normal games, but can’t do much in apocalypse, and even with the combi feature they’re still only assault heavy bolters, and as such they struggle to wound stuff. They don’t shoot fast enough to kill hordes, don’t have enough ap to deal with marines (minus the beam option) or the strength to hurt any vehicles. And there lies the problem, you’re paying a lot of money for something which performs far better in melee than it does at range. However, give them a lot of infantry which is charging an objective they will hold that objective, and they do have very nice models. *1 Adrastus Bolt Caliver *+1 Misericordia 50pts +3pts Misericordia {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Adrastus Bolt Caliver (Bolt Volley) || 36" Assault3 S5 ap-1 D2 || (0.13)'''0.55''' || (0.13)'''0.55''' || '''0.55''' || '''0.83''' || '''0.83''' || '''0.55''' || '''0.83''' || '''0.83''' || '''0.55''' || ('''0.41''')'''0.83''' || '''1.38''' || ('''0.83''')'''1.66''' |- | Adrastus Bolt Caliver (Disintegration Beam) || 15" Assault1 S5 ap-3 D3 || ('''0.18''')'''0.55''' || ('''0.18''')'''0.55''' || '''0.55''' || 0.41 || 0.69 || 0.55 || 0.69 || 0.55 || 0.27 || (0.20)0.62 || 0.55 || (0.46)1.62 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Misericordia || Melee4 S5 ap-1 D1 make 1 extra attack with this weapon. || 0.37 || 0.37 || 0.37 || 0.55 || 0.55 || 0.37 || 0.55 || 0.55 || 0.37 || (0.55)0.56 || 1.85 || (1.11)1.11 |} <br style="clear: both; height: 0px;" /><br> ====[[Aquilon Terminator|Aquilon Custodians]] pg84==== [[File:Aquilon-Terminator.jpg|400px|right|thumb|[[TTS|HUMMONGOUS TERMINATOR DADDIES!!!]]]] Terminators? Why would you bring terminators to fight in apocalypse? Don't they cost even more than normal custodians and only have 1 extra wound? Even with the ability to teleport they won't be able to do anything. Well I will have you know, these guys will punch titans. And they will win. You'll have to get there first, but once you are there a unit of these guys can make back far more than there points in a single round of fisting. These are the best terminators in the galaxy. They can run, have the famous 2+/4++ save, have toughness 5 and have the best kit available. Half damage, rapid fire 2 heavy bolters. S6 heavy flamers with 15" range. Disintegrator pistols with ap and damage 3 for punching through and destroying all sizes of unit. The Aquilons are the best humanoid unit in the galaxy without going to characters. Bar none. They will win any fight with infantry you put them in, and will fight most vehicles and also win. That is why they are here. In a galaxy of the greatest horrors known, they are the greatest horrors mankind has. *1 Lastrum Storm Bolter or 1 Infernus Firespike or 1 Twin Adrathic Destructor *1 Solerite Power Gauntlet or 1 Solerite Power Talon *+ 1 Misericordia 75 pts +3 pts Misericordia {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Infernus Firespike || 15" HeavyD6 S6 ap-1 D1 auto hit || (0.12)0.38 || (0.12)0.38 || 0.38 || 0.58 || 0.58 || 0.38 || 0.58 || 0.58 || '''0.58''' || ('''0.77''')0.77 || '''2.43''' || ('''1.16''')1.16 |- | Lastrum Storm Bolter || 24" Rapid Fire2 S5 ap-1 D1 || (0.06)0.18 || (0.06)0.18 || 0.18 || 0.27 || 0.27 || 0.18 || 0.27 || 0.27 || 0.18 || (0.27)0.27 || 0.92 || (0.55)0.55 |- | Twin Adratic Destructor || 18" Assault2 S5 ap-3 D3 || ('''0.37''')'''1.11''' || ('''0.37''')'''1.11''' || '''1.11''' || '''0.83''' || '''1.38''' || '''1.11''' || '''1.38''' || '''1.11''' || 0.55 || (0.41)'''1.25''' || 1.11 || (0.92)'''2.77''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Solerite Power Gauntlet || Melee4 S10 ap-4 D2 || '''3.70''' || '''3.70''' || '''2.96''' || '''4.44''' || '''4.44''' || '''3.70''' || '''4.44''' || '''4.44''' || '''1.48''' || (1.38)'''2.77''' || 2.77 || ('''2.77''')'''5.55''' |- | Solerite Power Talon || Melee5 S6 ap-2 D1 make 1 extra attack with this weapon, rewound failed wounds || 1.15 || 1.15 || 1.15 || 1.54 || 1.54 || 1.15 || 1.54 || 1.54 || 1.04 || ('''1.85''')1.85 || '''4.05''' || (2.46)2.46 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Contemptor-Galatus Dreadnought]] pg84==== [[File:Custodes Contemptor-Galatus Sword.jpg|300px|right|thumb|He used a sword and board in life, so god emperor damn it he'll use one in death!]] The sword and board dreadnought. Incredibly tough with the custodes dreadnought -1 damage ability, a 4+ invulnerability save and -1 to hit it, while very choppy, running around with what amounts to an uber powersword. Performs well against all targets, by the simple virtue that it is so incredibly hard to kill, so your opponent will have died of boredom by the time they inflict a single wound on you. 170 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Galatus Warblade (Shooting) || 12" Heavy2D6 S6 ap-1 D1 auto hit || (0.25)0.77 || (0.25)0.77 || 0.77 || 1.16 || 1.16 || 0.77 || 1.16 || 1.16 || 1.16 || (1.55)1.55 || 4.86 || (2.33)2.33 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Galatus Warblade (Melee) || Melee5+D3 S7 ap-3 D3 || 3.88 || 3.88 || 3.88 || 4.86 || 4.86 || 3.88 || 7.29 || 4.86 || 3.88 || (1.94)5.83 || 4.86 || (3.24)9.72 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Contemptor-Galatus Dreadnought|Contemptor-Achillus Dreadnought]] pg85==== [[File:Custodes Contemptor-Galatus Spear.jpg|400px|right|thumb|For when you want to duel a greater demon and come out on top.]] Swap the sword and board (so loosing the minus 1 to hit, extra attacks and loose a point of invulnerability) for more overall hitting power. The spear variant of the custodes dreadnought is much more of a glass cannon, as you want it charging over, and over again, not because it hits harder (which it does, double the damage against some targets) but because it deals mortal wounds on the charge, a rarity and essential against all those high saves. Despite its “reduced” survivability it will still trade upwards against its favourite targets, that being light vehicles (T7 and below), but even against other dreadnoughts and demon princes it will happily win its engagements. 160 pts +10 pts Infernus Incinerator +10 pts Twin Adrathic Destructor {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Achilus Dreadspear (Shooting) || 24" Heavy2 S8 ap-2 D3 || (0.41)1.25 || (0.27)0.83 || 1.25 || 0.83 || 1.66 || 1.25 || 2.22 || 1.25 || 1.11 || (0.55)1.66 || 1.38 || (1.15)3.47 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Infernus Incinerator || 12" HeavyD6 S6 ap-1 D1 auto hit || (0.12)0.38 || (0.12)0.38 || 0.38 || 0.58 || 0.58 || 0.38 || 0.58 || 0.58 || '''0.58''' || ('''0.77''')0.77 || '''2.43''' || ('''1.16''')1.16 |- | Lastrum Storm Bolter || 24" Rapid Fire2 S5 ap-1 D1 || (0.06)0.18 || (0.06)0.18 || 0.18 || 0.27 || 0.27 || 0.18 || 0.27 || 0.27 || 0.18 || (0.27)0.27 || 0.92 || (0.55)0.55 |- | Twin Adratic Destructor || 18" Assault2 S5 ap-3 D3 || ('''0.37''')'''1.11''' || ('''0.37''')'''1.11''' || '''1.11''' || '''0.83''' || '''1.38''' || '''1.11''' || '''1.38''' || '''1.11''' || 0.55 || (0.41)'''1.25''' || 1.11 || (0.92)'''2.77''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Achilus Dreadspear (Melee) || Melee5 S14 ap-3 D3+3 || 9.25 || 9.25 || 9.25 || 11.57 || 11.57 || 9.25 || 14.46 || 11.57 || 5.78 || (1.73)8.68 || 3.47 || (2.89)14.46 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Gyrfalcon Pattern Jetbike|Agamastus Custodians]] and [[Dawneagle Jetbike]] pg85==== [[File:LegioCustodesGyrfalcon-Patten-Jetbike.jpg|300px|right|thumb|Sleek. Beautiful. And almost criminally expensive.]] Costing more than the custodes terminators, while not having access to strength 10, what do you get for your investment? Speed. Ungodly amounts of speed and toughness 6. The custodes bikers or more akin to primarchs with their stat line than normal custodes and they also have some weapons which wouldn't look out of place in the hands of a primarch. But what you really want them for is their interceptor lances, where the terminators wound through sheer brutality, the bikers do it by rerolling wounds on the charge. This is not as effective as just being really strong above toughness 6, but toughness 6 and below is at the mercy of this unit, and with 14" of movement they can also threaten any flying units stupid enough to get near them. Toughness 6 also means that they are protected from the strength 10 weapons that threaten normal custodes and strength 3 weapons which might otherwise wound them through rate of fire. *1 Lastrum Bolt Cannon or 1 Adrathic Devastator or 1 Twin Las-Pulsar or 1 Hurricane Bolter or 1 Salvo Launcher *1 Interceptor Lance *+1 Misericordia {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Hurricane Bolter || 24" Rapid Fire6 S4 ap0 D1 || (0.04)0.13 || (0.04)0.13 || 0.13 || 0.27 || 0.27 || 0.13 || 0.55 || 0.27 || 0.27 || (0.27)0.27 || 2.22 || (0.83)0.83 |- | Salvo Launcher (Melta Missile) || 24" Heavy1 S8 ap-4 DD6 reroll wounds against vehicles || ('''0.46''')1.45 || (0.30)1.08 || 0.97 || 0.81 || 2.18 || 1.45 || 2.59 || 1.45 || 0.64 || (0.27)0.97 || 0.69 || (0.69)2.43 |- | Salvo Launcher (Flakkburst Missile) || 24" HeavyD3 S7 ap-1 DD3 +1 to hit fliers, -1 to hit everything else || (0.07)0.29 || (0.07)0.29 || 0.29 || 0.44 || 0.44 || 0.29 || 0.66 || 0.44 || 0.59 || (0.29)0.59 || 0.92 || - |- | Adrathic Devastator || 18" Heavy2 S6 ap-3 D3 || (0.37)1.11 || ('''0.37''')'''1.11''' || 1.11 || 0.83 || 1.38 || 1.11 || 1.38 || 1.11 || 0.83 || (0.55)1.66 || 1.38 || (0.92)2.77 |- | Lastrum Bolt Cannon || 36" Heavy3 S6 ap-2 D1 || (0.13)0.41 ||(0.13)0.41|| 0.41 || 0.41 || 0.55 || 0.41 || 0.55 || 0.55 || 0.41 || (0.83)0.83 || 2.08 || (1.11)1.11 |- | Twin Las-Pulsar || 24" Heavy4 S8 ap-2 DD3 || (0.41)'''1.66''' || (0.27)1.11 || '''1.66''' || '''1.11''' || '''2.22''' || '''1.66''' || '''2.96''' || '''2.22''' || '''1.48''' || ('''1.11''')'''2.22''' || '''2.77''' || ('''1.85''')'''3.70''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Interceptor Lance (Normal) || Melee4 S6 ap-3 DD3 || 1.48 || 1.48 || 1.48 || 1.85 || 1.85 || 1.48 || 1.85 || 1.85 || 1.11 || (1.11)2.22 || 2.77 || (1.85)3.70 |- | Interceptor Lance (Charged) || Melee4 S6 ap-3 DD3 reroll failed wounds || 2.46 || 2.46 || 2.46 || 3.08 || 3.08 || 2.46 || 3.08 || 3.08 || 1.66 || (1.48)2.96 || 3.24 || (2.46)4.93 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Venatari|Venatari Custodians]] pg86==== [[File:99560108207_LegioCustodesVenatariSquad01.jpg|300px|right|thumb|More golden and deadly than a normal custodian, but not as golden and deadly as their dickbikes.]] You can look at these guys two ways. Either as faster normal custodians, or less powerful and tough jet bikes (if you can call toughness 5 and a 3+/4++ less tough). They also come as two, very different variants, either with a spear (which gives more attacks, reliable damage and a long range assault gun which annihilates guardsmen) or a pistol and shield variant (for a 2+ save, more shots, but less melee). Out of the entire custodes roster, there is no other unit which performs two entirely different roles, as either ranged harassment for picking off anything stupid enough not to be in cover, or as a straight forward, melee beat stick for smashing into a target. Keep in mind though that this units low price compared to the heavier hitting terminators or jet bikes comes at a cost. Note, as the two melee weapons and ranged weapons are just worst version of each other there is no highlighting which weapon is better against which target. The kinetic destroyer is a better ranged weapon than the venatari lance, and the venatari Lance is a better melee weapon than the tarsus buckler. *1 Kinetic Destroyer and 1 Tarsus Buckler, or 1 Venatari Lance *+1 Misericordia 55pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Kinetic Destroyer || 18" Pistol2 S6 ap-2 D2 hit rolls 6+ are 2 hits || (0.33)0.66 || (0.33)0.66 || 0.66 || 0.66 || 0.88 || 0.66 || 0.88 || 0.88 || 0.66 || (0.66)1.33 || 1.66 || (0.88)1.77 |- | Venatari Lance (Shooting) || 12" Assault2 S6 ap-2 D2 || (0.27)0.55 || (0.27)0.55 || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Tarsus Buckler || Melee3 S6 ap-2 D1 || 0.41 || 0.41 || - || - || - || - || - || - || - || - || - || - |- | Venatari Lance (Shooting) || Melee4 S6 ap-3 D2 make 1 extra attack with this weapon || 1.48 || 1.48 || 1.48 || 1.85 || 1.85 || 1.48 || 1.85 || 1.85 || 1.11 || (1.11)2.22 || 2.77 || (1.85)3.70 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Telemon Heavy Dreadnought]] pg87==== [[File:Telemon-Heavy-Dreadnought2.jpg|215px|right|thumb|For when the previous two dreadnoughts aren't big enough.]] The nearest thing the custodes will get to a titan or uber knight until forge world stops mucking about and release 40k rules for the psi titan. Walking around a stupid number of high quality guns, and/or melee weapons which will leave very large holes in anything they touch, the telemon is a welcome addition to the custodes line-up, especially when you consider it has all the buffs or all the other dreadnoughts (the emperors boys do get the best kit). If it can be said that it has a downside, it has relatively few wounds (14), which means that your very expensive dreadnought can be picked off by all comers. *1 Iliastus Accelerator Culverin or 1 Archnus Storm Cannon or 1 Telemon Caestus and 1 Twin Plasma Projector *1 Iliastus Accelerator Culverin or 1 Archnus Storm Cannon or 1 Telemon Caestus and 1 Twin Plasma Projector *1 Spiculus Bolt Launcher 260 pts +15 pts Archnus Storm Cannon {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Archnus Storm Cannon (Beam) || 36" Heavy2 S8 ap-4 D3 reroll wounds against vehicles || ('''0.83''')'''3.12''' || ('''0.61''')'''2.31''' || '''2.55''' || '''1.38''' || '''3.75''' || '''3.12''' || '''4.44''' || '''2.55''' || 1.11 || (0.55)'''2.22''' || 1.38 || (1.38)'''4.16''' |- | Archnus Storm Cannon (Burst) || 24" Heavy6 S7 ap-2 D1 || (0.27)0.83 || (0.27)0.83 || 0.83 || 0.83 || 1.11 || 0.83 || 1.66 || 1.11 || 1.11 || ('''1.66''')1.66 || '''4.16''' || ('''2.22''')2.22 |- | Illiastus Accelerator Culverin || 48" Heavy4 S7 ap-3 D2 || (0.37)1.48 || (0.37)1.48 || 1.48 || 1.11 || 1.85 || 1.48 || 2.77 || 1.48 || '''1.48''' || (1.11)'''2.22''' || 2.77 || (1.85)3.70 |- | Twin Plasma Projector || 12" Heavy2D3 S6 ap-2 D1 auto hit || (0.22)0.66 || (0.22)0.66 || 0.66 || 0.66 || 0.88 || 0.66 || 0.88 || 0.88 || 0.66 || (1.33)1.33 || 3.33 || (1.77)1.77 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Spiculus Bolt Launcher || 24" Heavy5 S5 ap-1 D1 Heavy10 if didn't move || (0.15)0.46 || (0.15)0.46 || 0.46 || 0.69 || 0.69 || 0.46 || 0.69 || 0.46 || 0.69 || (0.69)0.69 || 2.31 || 1.38 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Telemon Caestus || Melee5 S16 ap-3 D4 make 1 extra attack each fight || 9.25 || 7.40 || 9.25 || 9.25 || 11.57 || 9.25 || 11.57 || 11.57 || 4.62 || (1.73)6.94 || 3.42 || (2.89)11.57 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Orion Gunship|Orion Assault Dropship]] pg89==== [[File:OrionGunship.jpg|250px|right|thumb| The space marines wish their dropship options were as cool.]] *2 Arachnus Heavy Blaze Cannons *2 Twin Lanstrum Bolt Cannons *2 Spiculus Heavy Bolt Launchers 500 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Archnus Heavy Blaze Cannon (Beam) || 48" Heavy1 S9 ap-4 DD3+3 reroll wounds against vehicles || (0.49)3.39 || (0.41)2.86 || 2.03 || 1.71 || 4.07 || 3.39 || 4.07 || 2.71 || 1.01 || (0.27)1.57 || 0.69 || (0.69)3.81 |- | Archnus Heavy Blaze Cannon (Burst) || 36" Heavy4 S7 ap-2 D1 || (0.18)0.55 || (0.18)0.55 || 0.55 || 0.55 || 0.74 || 0.55 || 1.11 || 0.74 || 0.74 || ('''1.11''')1.11 || '''2.77''' || (1.48)1.48 |- | Lastrum Bolt Cannon || 36" Heavy3 S6 ap-2 D1 || (0.13)0.41 ||(0.13)0.41|| 0.41 || 0.41 || 0.55 || 0.41 || 0.55 || 0.55 || 0.41 || -(0.83)0.83 || 2.08 || (1.11)1.11 |- | Spiculus Heavy Bolt Cannon || 48” Heavy3 7 ap-1 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ====[[Ares Gunship]] pg90==== [[File:AresGunship.jpg|300px|right|thumb|Costs about a billion times more than an imperial guard bomber.]] *2 Arachnus Heavy Blaze Cannons *1 Arachnus Magna-Blaze Cannon *1 Infernus Firebombs 450 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Archnus Heavy Blaze Cannon (Beam) || 48" Heavy1 S9 ap-4 DD3+3 reroll wounds against vehicles || (0.49)3.39 || (0.41)2.86 || 2.03 || 1.71 || 4.07 || 3.39 || 4.07 || 2.71 || 1.01 || (0.27)1.57 || 0.69 || (0.69)3.81 |- | Archnus Heavy Blaze Cannon (Burst) || 36" Heavy4 S7 ap-2 D1 || (0.18)0.55 || (0.18)0.55 || 0.55 || 0.55 || 0.74 || 0.55 || 1.11 || 0.74 || 0.74 || ('''1.11''')1.11 || '''2.77''' || (1.48)1.48 |- | Archnus Magna-Blaze Cannon (Beam) || 72" HeavyD3 S14 ap-4 DD3+6 || (0.74)'''7.40''' || (0.74)'''7.40''' || '''5.92''' || '''4.44''' || '''8.88''' || '''7.40''' || '''11.11''' || '''5.92''' || '''3.70''' || (0.69)'''5.55''' || 1.38 || (1.38)'''11.11''' |- | Archnus Magna-Blaze Cannon (Burst) || 48" Heavy3 S9 ap-3 D3 || ('''1.11''')3.33 || ('''0.83''')2.55 || 3.33 || 1.87 || 4.16 || 3.33 || 4.16 || 3.33 || 1.66 || (0.83)2.5 || 2.08 || ('''1.73''')5.20 |- |} <br style="clear: both; height: 0px;" /><br>
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