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Warhammer 40,000/7th Edition Tactics/Blood Angels
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====Core (1+)==== '''Overview'''Many people are complaining that the Angel's Blade Strike Force isn't as good as the Gladius or Lion's Blade. However, notice that the Command Benefits for the Gladius and the Lion's Blade require you to take two Demi Companies (a Captain and Chaplain, 6 Tactical Squads, 2 Assault Squads, and 2 Devastator Squads) to get those free transports. That is quite a lot of tax to pay to get roughly 280 Points in transports. The other complaint is that the Blood Angels' rules aren't as good as ''Objective Secured'', but what's the point of playing Blood Angels if you aren't rushing forward to use Furious Charge and the Red Thirst? If you want to sit on objectives then play Space Marines or Dark Angels since they have the rules that make that play style work. Again, you chose Blood Angels for fast choppy Space Marines. The Sons of Sanguinius Command Benefit supports taking aggressive ten-man units of Tactical and Assault Marines, who become even angrier the more bullets they eat. *'''Battle Demi-Company:''' A near-copy of the Space Marine formation of the same name, with a few minor twists. You must take: A Captain with a Command Squad, or a Chaplain with a Furioso Dreadnought, 3 Tactical Squads, 1 Assault Squad/Bike Squad/Attack Bike Squad/Unit of Land Speeders, a Devestator Squad and a Dreadnought. In exchange, if this Formation is your Primary Detachment then your Warlord may re-roll his trait from the Blood Angels table, and the formation gains Red Thirst. You'll notice that these bonuses are exactly the same as those of the Angel's Blade Strike Force, so taking this formation as your Core effectively provides [Fail|no benefits whatsoever]. You should probably skip this Formation altogether and go straight to the next one. *'''Archangels Battle Demi-Company:''' AKA First Company Task Force. One Terminator Captain, 2 Furioso Dreadnoughts and 5 units in any combination of: Vanguard/Sternguard Veterans/Terminators/Assault Terminators. Besides allowing a Warlord from this formation to re-roll on the Blood Angels table, all units in this formation gain Stubborn, make Reserve Rolls starting from the first turn (which can be re-rolled), and units only scatter 1d6 when arriving from Deep Strike Reserve. **'''Summary:''' Take this instead of the regular Battle Demi-Company. Re-rolling Reserves gives you some control over your forces, and if you're using this formation for smashing into your opponent as a forlorn hope, you probably don't care so much about the initial lack of Objective Secured. Worst comes to worst, at least you get some can slam down a load of Combis when you need (though it's still no Skyhammer).
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