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Codex - Necrons: /tg/'s 8th Edition
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====Mortrakh the Hunter==== This unit contains 1 Mortrakh the Hunter ('''Power Rating 5'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Mortrakh || 5" || 3+ || 2+ || 4 || 5 || 4 || 1 || 10 || 3+ |} '''Wargear:''' *Synaptic Incinerator '''Special Rules:''' *'''Assassin from Hyperspace:''' During deployment, you can set up Mortrakh in a hyperspace oubliette instead of placing it on the battlefield. At the end of any of your Movement phases, Mortrakh can slip back into reality - set it up anywhere on the battlefield that is more than 9" away from any enemy models. On a player turn in which this unit is set up through this or the ''Ethereal Interception'' special rules, all shooting attacks made by Mortrakh will wound on To Wound rolls of 2+, regardless of the target's Toughness. *'''Death Marked:''' At the start of the first battle round but before the first turn begins, pick a {{W40kKeyword|Character}} from the opposing army. That model must subtract 1 from its Leadership characteristic and other enemy models cannot intercept wounds allocated to that model. *'''Ethereal Interception:''' When an enemy unit is set up (other than during deployment or when disembarking) you can immediately set up this unit on the battlefield, anywhere more than 9" away from enemy models and within 12" of the enemy unit that has just been set up. You can then make a shooting attack with it as if it were your Shooting phase, but this attack must target the enemy unit that was just set up. *'''Guild Master:''' This model and all friendly {{W40kKeyword|Crimson Ghosts}} units within 6" can re-roll any wound roll of 1. *'''Living Metal''' *'''Phasing Device:''' At the beginning of any of your Movement phases, if Mortrakh is not within 1" of an enemy unit, it can enter a hyperspace oubliette. Remove it from the battlefield - it can return as described in the ''Assassin from Hyperspace'' ability. Mortrakh unit may not phase out and return to the battlefield in the same turn. If the battle ends while Mortrakh is phased out, it is considered to be slain. '''Keywords''': *Faction:{{W40kKeyword|Crimson Ghosts}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Mortrakh}}
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