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===Warzone Valedor=== *'''The Murderflock (Apocalypse)''' - You need at least two squads of both Scourges and Hellions at max sizes. ** This is an ambush unit, plain and simple. The Unit starts in reserves and, once one unit Deep Strikes without scattering, the others can join in within 6" of that first unit without scattering. Meanwhile everyone else takes 2d6 S4 AP5 hits with Rending and, for every group of 5 unsaved wounds, you get a pain token for every unit (Meaning dealing 11 wounds gives everyone 3 tokens). *'''Storm of Blades (Apocalypse)''' - An Archon can take 3+ units of the following: Reavers, Scourges, Hellions, Razorwing Beastmasters, Warriors, and Trueborn. The latter two (and the Archon) have to be in transports, and if Raiders are taken, they need Aethersails. *Any unit may elect to gain the Skyfire USR at the start of the controlling player's shooting phase. ** This formation is meant for speed and as such, nobody can voluntarily disembark or go to ground. If they are forced to disembark for any reason, they have to give up a Pain Token or test for pinning if they have none. However, everyone can use Skyfire during their shooting phase. The raiders can also fire at the same time as they use the sails, and they can can move Flat-Out afterwards. **Jump Shoot Jump Sail-Raiders are awesome. This cannot be understated. *** Take Trueborns in Venoms. Trueborn can quite effectively drop a flier, the Venom can drop FMCs. Or alternatively mount them up in Raiders with sails and use the Flat Out move to hide back into cover after shooting. Give the Raider a lance to make most of its skyfiring capabilities. **For a comically expensive build that taps in at over a thousand points for three Raiders with optional Skyfire, perfect Deep Strikes, Jump Shoot Jump stupidity and Dakka for Days; Take three Units of 6 Kabalite Trueborn, 2 Dark Lances and 4 Blasters in each. These each buddy up with an Archon carrying a Blaster and Webway Portal. The Trueborn take Raider's as Dedicated Transports, kitting them out with the compulsory Advanced Aethersails and adding on Night Shields and a Dark Lance. This totals at 356 points per Raider, but you effectively get a skyfiring Ravager with perfect Deep Strikes and five extra S8 AP2 Lance shots at half range. For slightly more reasonable prices; drop the two non-compulsory Archons and just fly the Raiders on normally.
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