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Warhammer 40,000/8th Edition Tactics/Genestealer Cults
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==={{W40Kkeyword|The Hivecult}}=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> In the grim Darkness of the far future, salvation is won through firepower.<br> The Hivecult is a very militant faction, chiefly comprised of soldiers and gangers. While most would suffice with merely rabble and zealots, this creed believes that warriors contribute the most to the cause. This inevitably results in their members also infiltrating PDF and Guardsman regiments so that they could gift the cult with tanks.<br> On the tabletop, the Hivecult are the closest to the Imperial Guard. Though this gives you nothing for your Brood Brothers, it does give your forces the means to fight on no matter the odds, even with autoguns.<br> <div class="mw-collapsible-content"> '''Special Rules''' '''Creed-Disciplined Militants:''' If a unit with this Creed fails a morale test, halve the number of models that flee (rounding up). Furthermore, units with this Creed that fall back may still shoot, but they are at -1 to hit when they do so. Neophytes/Kelermorphs are incredible with this strategy; make sure to combine this with the Jackal Alphus' target marking ability to maximize shooting potential plus Hivelord Warlord Trait (preferably on a Magus with Broodcoven) and the related Creed Stratagem (Chilling Efficiency) to maximize shooting potential. It isn't a Cult Creed you willingly take as "Main" (in case of Cults mix) but has potential to be the best Cult Creed for shooting units in a specific Detachment. '''Warlord Trait - Hivelord''': Friendly units within 6" re-roll hit rolls of 1 with ranged weapons. Also, the best option for Broodcoven Maguses since they fine staying on the board mind protecting your units, casting a buff/debuff and giving reroll hit rolls of 1s to your units. '''Relics - Vockor's Talisman''': Re-roll hits for the user's melee weapons when targeting Characters, and on a wound roll of 6 in melee the bearer inflicts a bonus mortal wound on units that aren't vehicles or Titanic. '''Stratagems - Chilling Efficiency (2 CP):''' This is basically 'Overlapping Fields of Fire' from Cadian guard. Activate in the shooting phase, +1 to hit vs a unit that you've done a wound against. Fits with the Hive Cults' general theme of being the shooty subfaction. '''Psykic Power - Synaptic Blast:''' WC6. Select and enemy unit within 18", roll a D6 for each HIVECULT model within 3" of the enemy. MWs on 6's. '''Tactics''' </div></div>
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