Editing
Team Fortress 2
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Grieviances== Still, for all the good TF2 brought to the table, it is still a very skubby game to talk about today. For a variety of reasons: * '''Valve's absolute disinterest:''' After holding the helm for many years, the TF2 Dev Team seemed to have abandoned ship a long time ago after the ''Jungle Inferno'' update. Ever since, the game's been invaded by cheaters, bots, scammers and other sorts of rats without end. No matter what the community did to give the game attention, Valve would just shrug off a few items and a few fixes and call it a day. Even though most of the bots are gone, there are still many, and Valve still hasn't committed to getting rid of the last of them. Due to the way the entire company functions, nobody really is entitled to work on it anymore. This, of course, enrages a lot of very loyal players, due to the fact that there are a lot of things worth addressing, especially hackers, but also that they promised to come back with the Heavy Update. **Related to that, Valve has been accused of favoring both CS:GO and DOTA2 far more than TF2. While the two former fanbases actually claim that Valve also doesn't care about their game, they at least have the privilege of receiving frequent patchnotes and balance changes related to the reactions of the community... [[Skub|Sort of]]. What's for sure however is that both CS:GO and DotA have much larger playerbases, and that is mostly due to one game being very similar to COWADUTY in terms of aesthetics and having an insanely active streamer base, and the other being constantly patched and having very dedicated players. Moreso than TF2 some say. * '''Valve's weird decision making:''' Some players have a tough time understanding the decisions made by the TF2 Team, especially regarding balance changes. This isn't new, for [[Skub|there always were massive, heated arguments about weapon stats in general]]. However, Valve's very own ideas regarding this are... [[RAGE|Questionable at best]]. Some of this is partially due to the fact that the devs always want to see specific usage of the weapon they design and nothing else, but also because of their... * '''Archaic vision of the game:''' Granted, there are massive differences between the ''casual'' and ''competitive'' scenes of TF2. Neither propose the same experience and each's public can never be really satisfied. However, to say that Valve's vision of the game is quite ancient would be an understatement. Even if the meta is what guides the choices of many players in regards to their arsenal or their strategies, Valve just never takes those into considerations, sometimes ruining entire loadouts over just one "wrong" usage of a class. In short, Valve sees in sub-classes and experimentation failure in designing weapons and items. * '''[[Hats]]:''' To some, Hats are a necessary evil since they keep the game alive, to others, they serve as an excuse for [[EA|other]] [[Blizzard|shady]] [[GW|businesses]] to push out microtransactions and lootboxes into their games. It doesn't help that Valve's crates were the blueprint that almost all lootboxes in other games would follow for the next decade. In TF2's defense, they had to compensate for the fact that the game is Free-to-play. But a lot of people nowadays complain that Valve now would rather spew a few cosmetic cases every year to make sure that they still make money out of the crates they sell instead of actually creating legitimate updates. This in turn causes the Workshop to be flooded with Hats, because they are more likely to be added in the game. The same goes for anything related to Smissmas or Halloween. Another complaint is that some players claim that a lot of people are mostly interested into trading only and wish to make money out of a pseudo-stock market. Which is funny, because the day when the game finally shuts down, all of their investments would have meant nothing. **Weapons are included in this, but to a lesser extent. Cosmetic modifiers, reskins, warpaints, and more will drive up the price of a gun or bashing stick to expensive levels, but not to the degree that hats experience. **All this economy and trading bullshit has contributed to the "[[Bullshit|it's not gambling]]" excuse for paid lootboxes dying since [[what|gambling on TF2 items on third party sites can actually be profitable]] (and if you think that's not bad, [[BLAM|the Commissar has one in the chamber with your name on it]] for obvious reasons), a problem it shares with fellow Valve micro-economy CS:GO. You read that right: people legitimately bet on virtual hats. This feels like a warning sign of what the NFT hellscape would be... * '''[[That Guy|Those Guys]]:''' Some people just have a [[Khorne|massive hate-boner]] for the game. Either because of the sheer autism of the fanbase (in the case of the haters on 4chan, pot calling the kettle black), or because it just ''refuses to die''. You can see these [[Genestealers|literal bug-men]] yelling at clouds on boards like /v/ or /vg/. Their reasons are varied, but they all just wish people could just shut up about TF2. Some say it is because since Valve is disinterested into continuing the game, people should drop it too. Some other just think the community is just too cringe. In any case, a lot of these... Erm... "people" [[Extra Heresy|turn to cheating and bot-farming]], because they see this as a genuinely good way to chase players off of TF2. Ironically, [[Not as planned|this has caused many players to invest their time and efforts on creating fan games, modes, servers and content to compensate for Valve's lack of efforts against the bot-crisis]]. Much to their chagrin... But who the fuck actually cares about their chagrin, really?
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information