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Warhammer 40,000/8th Edition Tactics/Chaos Space Marines
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==Tactical Objectives== ;11 - For the Dark Gods! : 1 VP for destroying an enemy unit or making it fail a Morale test. ;12 - Rise to Glory : 1 VP if an enemy CHARACTER, VEHICLE, or MONSTER lost its last wound to a {{W40kKeyword|HERETIC ASTARTES CHARACTER}}. ;13 - The Will of Chaos : Roll a d6 when generating this Tactical Objective and every turn afterwards. Get 1 VP for controlling the objective whose number matches your d6 result. ;14 - The Warp is your Ally : 1 VP for either manifesting a psychic power or successfully using a Daemonic Ritual that turn. d3 VP if you did both. ;15 - Claim and Despoil : d3 VP if you claim an objective held from your opponent at the start of the turn. ;16 - The Long War : 1 VP for destroying an enemy unit. If it had the {{W40kKeyword|IMPERIUM}} keyword, it's d3 VP instead. Rises to 3 VP if 3 or more {{W40kKeyword|IMPERIUM}} units were destroyed, and d3+3 VP if 6 or more were destroyed.
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