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====Kainan's Reapers==== [[File:WHUPreviewKainan'sReapers.jpg|thumb|right]] [[Ossiarch Bonereapers]] warband. Made up of one Mortisan Executioner and five Mortek guards with varied weapons. They were sent to Beastgrave to collect the Bone-tithe from the Silent People, a lore only faction in Direchasm. They can't find the Silent People and get trapped in Direchasm, but they don't care since they can collect the Bone-tithe from the other warbands trapped in there with them. These guys are very much sticking with the one piece of the greater whole that the bonereapers are centered around, as almost all the morteks have a reaction that lets another mortek move after them as long as they didn't move before and end adjacent to them. And most of the morteks attacks gain damage if they have supporting morteks and roll the support symbols in their attacks. Stay together, and earn victory, all for Nagash. Like Mollog's Mob and Hrothgorn's Mantrappers, Kainan's Reapers are essentially a Big Boy warband, where your leader is your "Big Boy." You inspire by having three or more Bone-tithe counters, which you gain by taking an enemy out of action or by by playing cards to gain them. You can also spend your Bone-tithe counters to power up your cards or your attacks. Kainan is a level 1 Caster, but you may never want to use his spells when you see how heavy a hitter he is. Like Hrothgorn, Kainan's warband works very well as a whole, and can survive without Kainan being alive. Like Mollog, Kainan can hit like a truck. By spending two Bone-tithe counters, you can add one damage to Kainan's attack. Without any upgrades, that means Kainan can make a 4/5 damage attack uninspired/inspired that's very likely to succeed.
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