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====Angry Robocrons vs Angry DE==== Overlord w. Phaeon, Wraith Body and Warscythe, 20 Warriors, 20 Warriors, Tomb Citadel w. 1 Ziggurat and 1 Power Crucible, 3 Scarab Swarms, 5 Lychguard, 8 Deathmarks, 2 Monoliths. vs. Archon with Huskblade and 2+ invul inside Trueborn, 5 warriors inside Venom w. Twin-linked cannon, 5 warriors inside Venom w. Twin-linked cannon. Twin-linked cannon, 5 warriors inside Venom w. Twin-linked cannon, 8 Wyches w. champion inside Raider, 5-9 Trueborn w. drugs inside Raider, 6 Reavers w. 2 Blasters and 2 Cluster Caltrops, 6 Reavers w. 2 Blasters and 2 Cluster Caltrops. *I placed my Tomb Citadel to one side of the table. *He deployed his entire army opposite the Tomb Citadel. *I deployed 20 Warriors and 3 Scarab Swarms on the opposite side of the table hiding behind a building. The rest of my army stayed in reserve. Everything arrived turn 2 except one of the monoliths. *My Phaeron killed his Archon and then got into a drawn out fight with his Trueborn, some bikes and some kabalite warriors. I got him in too late, he went unwounded, while extremely resilient and offensively fairly strong, he is a big risk. *20 of my warriors were teleported senselessly into a clump for my opponent to shoot up and then get assaulted. *The other 20 got ground down by his trueborn. *Lychguard horribadly failed their 2+ saves, which was unfortunate. *Deathmarks failed to do anything all game. They did maybe 1 unsaved wound. *Tomb Citadel did jack shit all game, very poor decision to take it at all. Didn´t fit the army what so ever. *3 Scarab Swarms took out a venom. *2 Monoliths looked very scary and teleported guys around. The teleportation was used poorly and was almost worse than it was good. Their weapon´s were mostly saved. They made the DE vehicles dance (jink) though. *Nice game, wasted a lot (350) on a useless fortification and had some unfortunate saving throws, my opponent did neither and it was not a slaughter. I think my army might be OP.
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