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====[[Sa'cea]]==== <div class="toccolours mw-collapsible mw-collapsed" style="10> {| |[[File:Sa'cea Sept Symbol.png|Border|75px|left]] | In the grim darkness of the far future, the Banner of T'au flies high. <br> Thematically, Sa'cea is the most militant and disciplined of the Septs, where Fire Warriors and Pathfinders train for years in order to unneringly stand their ground against even the mightiest Monsters and war machines. They are ever eager to expand the greater good, and have disciplined and well trained soldiers prepared to perform this task. <br> On the tabletop, they highly favor the use of low-volume shot weapons and low squads of regular infantry, allowing them to almost never fail morale and very reliably hit with those extremely powerful and valuable heavy weapons. <br> |} <div class="mw-collapsible-content"> * '''Sept Tenets β Calm Discipline:''' +1 Leadership. In addition in the shooting phase, you can re-roll a single failed hit roll for each Sa'cea unit. ** Oh, my railgun... Sa'cea heavily favors MSU lists trying to take advantage of the free re-roll per unit. Conversely, you could use it to run bigger blobs and make use of the +1 Ld but you're better off breaking the units up into smaller sizes to get as many free re-rolls as possible. HQs with a 2+ML are almost guaranteed to land that first stack, letting the rest of the sept use their tenet to re-roll a 2 or 3. Add to this the uplinked ML strat and your Sa'cea battalion with 2x Cadres are going to put 5 MLs on whatever you need them too every. Single. Time. ** Ethereals are great in Sa'cea sept detachments. The +1 Ld on them will give them an Ld 10 aura for your entire army, and their abilities do not require a shared {{W40Kkeyword|<Sept>}}, unlike most. ** The only units that don't '''Massively''' benefit from this are the high volume models like Burst-tides and stealth suits. Ion-tides, Rail/Ion-heads, Rail-sides, every unit with MLs can get game-changing utility out of the simple free re-roll. * '''Warlord Trait - Beacon of Honour''': Friendly Saβcea unit within 6β³ reduce the number of models that flee by 1. If you really want to take big units of FW, with an ethereal nearby you're looking at the equivalent of LD 11 troops with autopassing moral on 6's. * '''Relic - Grav-Inhibitor Field''': Subtract 2β³ from charge distance if user is declared the target of a charge. It can really save you from a charge while still letting you fire Overwatch. * '''Stratagem - Orbital Marker Distribution Uplink (2 CP)''': Pick an enemy unit visible to a character. That unit and all units within 6β gain a markerlight counter. </div> </div>
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