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==Example Characters== ===Clockwork Dragon=== ''A spark-spewing machination of higher technological mastery than any of the others. Capable of filling its internal reservoir with liquids for storage -- most notably oil, which it can spew in a jet of concentrated flame, one of the strongest attacks any toy can muster, assuming flame damage works in the situation. He's not slow, but he's awkward, given his physique and construction, and may need assistance overcoming certain height-based obstacles. He's far and away the most resilient though, and thus makes for an excellent distraction or endurance fighter: he's completely immune to the elements, and takes a fraction of the damage from cutting, tearing, scratching, and smashing that the others would, due to his thick and shiny shell. His immunities also make him great for crossing obstacles like open flames, and for special battle tactics: he may not take down a rat with his slow arms, but he could grab one and drag it screeching into the fire with him.'' Attributes: :Durability: Great :Repairability: Poor :Mobility: Poor :Strength: Fair :Dexterity: Mediocre Gifts: :Fire immunity :Liquid storage + expulsion device :Resistant to Ripping, Poking, and Smashing damage :Flame jet attack Faults: :Slow :Loud :Climbing difficulty ===Clayman=== ''Both faster and stronger than he looks, this incredibly dense fighter has mass going for him. He packs a lethal punch and can swing giant, two-handed tools and weapons if he can take a moment to embed them in his hands for a decent grip. The strongest melee fighter of the five of them, the Clayman is vulnerable (to some degree) to every kind of damage, be it cold or heat, cutting or smashing. But he's also the fastest to heal up: a case of raw clay or putty is lifeblood to this toy, who can pack it on to seal gaping wounds and puncture holes, as well as replace lost limbs or even build new ones. As he packs on more clay, he gets larger and more powerful, ever stronger. His malleable form is versatile and useful in a number of situations, and his flexible limbs keep him at least dexterous enough to clamber over most reasonable obstacles.'' Attributes: :Durability: Poor :Repairability: Superb :Mobility: Great :Strength: Good :Dexterity: Fair Gifts: :Malleable :Resistant to Smashing damage. Faults: :Dries out if left outside a damp container for more than a day. It only takes 1 hour to recharge. ===Marionette=== ''Very solid against crushing attacks, but weak to cutting and hacking, very vulnerable to fire. Best agility and dexterity by far, able to move quickly to places others could never reach and he's at no danger when at an extreme height. His strings allow creative attacks and grapples as well as enabling to climb and rappel. His offensive strength is in grappling, entangling, rapid-fire punches, and throws -- especially from high places. The only one with actual fully-functioning hands, the marionette can wield any tool or weapon with ease.'' Attributes: :Durability: Fair :Repairability: Fair :Mobility: Great :Strength: Mediocre :Dexterity: Great Gifts: :Puppet Strings [Climb anywhere, use for grapples, etc.] :Developed hands :Resistant to Smashing damage Faults: :Vulnerable to Fire damage ===Cloth Poppet=== ''A good all-around character, the poppet has great versatility in his abilities. He can use tools and weapons, store items better than any character, and can use string for self-healing as well as for utility and offense purposes. He can easily modify and improve himself, healing is a breeze, and even if a limb is permanently lost he can just sew himself a new one. He packs a decent punch and can decorate himself with sewing needles, pins, and any other objects he can reasonably affix, for a much deadlier offense. He's almost completely immune to crushing attacks, but weak to cutting and tearing, and fire is his greatest weakness -- he's a walking tinderbox.'' Attributes: :Durability: Mediocre :Repairability: Great :Mobility: Good :Strength: Fair :Dexterity: Good Gifts: :Storage space :Immune to Crushing damage :Resistant to Poking damage :Sewing repair :Pincushion [Can poke needles through body for Poking attacks] Faults: :Vulnerable to fire and ripping damage ===Gemmed Idol=== ''Made of metal (or bone, maybe?) and resilient to scratching, heat, etc. while vulnerable to smashing, especially impacts by very hard objects. Decent agility but problems climbing/jumping due to lack of legs. Sharp arms do low base damage, with a high bonus against enemies weak to puncturing or slicing. Magic stones allow for minor mana storage and the casting of some VERY low-mana spells, mostly utility spells and detection, no straight offense. Lenses can focus light to ignite very-flammable objects or drastically heat up a target.'' Attributes: :Durability: Great :Repairability: Abysmal :Mobility: Poor :Strength: Good :Dexterity: Fair Gifts: :Illusion magic :Heat objects with Eyes :Arms do Ripping damage :Resistant to Fire and Crushing damage :Immune to Ripping or Poking damage Faults: :Unable to climb or jump :Unable to be repaired :Limited mana storage [1 spell per gem; starts with 4 gems] ===Plastic Army Sgt.=== Attributes: :Durability: Fair :Repairability: Poor :Mobility: Fair :Strength: Mediocre :Dexterity: Good Gifts: :Platoon [4 extra soldiers; identical stats to above] :Teamwork - when all five soldiers work together on a check, they get a +2 bonus to the roll. If 3 or more soldiers work together on a check, they get a +1 bonus. Faults: :Small :Fire damage cannot be repaired :Weak [1 less Scratch, Light wound, and Deep wound] ===Pewter Miniature [Orc]=== Attributes: :Durability: Good :Repairability: Terrible :Mobility: Fair :Strength: Fair :Dexterity: Mediocre Gifts: :Platoon [3 extra minis; identical stats to above] :Resistant to Ripping damage Faults: :Small :Fire damage cannot be repaired ===Lacquered Wooden Model Car=== Attributes: :Durability: Good :Repairability: Poor :Mobility: Superb :Strength: Good :Dexterity: Poor Gifts: :Double Movement [48 inches per action] :Heavy load carrier (many items, wounded comrades, etc) :Half effect from Ripping and Poking damage Faults: :Cannot climb or jump without ramps :Difficulty traveling uphill and on rough terrain :Individual pieces cannot be repaired well, must be replaced ===Plastic Tank Model=== Attributes: :Durability: Good :Repairability: Poor :Mobility: Good :Strength: Great :Dexterity: Terrible Gifts: :Turret [Poking/Crushing damage, needs ammo] :Heavy load carrier (many items, wounded comrades, etc) :Resistant to Ripping and Pokingdamage Faults: :Cannot climb or jump without ramps :Fire damage cannot be repaired :Difficulty traveling uphill and on rough terrain :Individual pieces cannot be repaired well, must be replaced ===Cardstock figure=== :Durability: Mediocre :Repairability: Mediocre :Mobility: Good :Strength: Mediocre :Dexterity: Good Gifts: :Foldable :Half effect from Poking and Smashing damage Faults: :Vulnerable to Fire :Can take Water damage :Weak [1 less Scratch, Light wound, and Deep wound] ===Floam=== :Durability: Mediocre :Repairability: Superb :Mobility: Good :Strength: Fair :Dexterity: Fair Gifts: :Immune to Poking damage :Resistant to Smashing and Ripping damage :Amorphous form Faults: :Unable to speak ===Lego Minifig=== :Durability: Poor :Repairability: Superb :Mobility: Good :Strength: Mediocre :Dexterity: Great Gifts: :Shatter [When you take a Great hit or better, you fall to pieces instead of taking damage] :Lego building blocks :Hivemind with other Legos :Half effect from Smashing damage Faults: :Small :Enemy - Non-Lego 'building' toys despise Legos ===Paper creature=== :Durability: Poor :Repairability: Mediocre :Mobility: Great :Strength: Mediocre :Dexterity: Good Gifts: :Foldable :2D :Immune to Smashing damage :Resistant to Poking damage Faults: :Vulnerable to Fire and Water :Weak [1 less Scratch, Light wound, and Deep wound] ===Gak Beast=== :Durability: Fair :Repairability: Great :Mobility: Great :Strength: Good :Dexterity: Fair Gifts: :Resistant to Smashing and Poking damage :Amorphous form :Shapeshifter Faults: :Vulnerable to Ripping damage :Inarticulate Speech ===Jack-in-Box=== The Jack-in-Box is probably one of the more versatile toys around. With its coiled springs for its quick strikes and the fact that he can hold many weapons in his box, as well as keep enemies trapped and cut up by the springs themselves. With the springs the Jack-in-Box has many uses puzzle wise and can reach those hard to reach places. On the other hand his movement is kind of lacking and breaking off parts from him would really slow him down a lot, but hey at least you can tell your parents that the Jack-in-Box they got you as a gift one year was really creepy. Attributes: :Durability: Great :Repairability: Poor :Mobility: Mediocre :Strength: Great :Dexterity: Great Gifts: :Quick Strikes :Storage :Long Reach/Extending Arms Faults: :Weak Point: Springs :Loud Movement :Hard to replace pieces. [[Category:Homebrew Settings]]
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