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===Subfactions=== Added in the Wrath of the Everchosen book, you can now choose a subfaction for your smelly boys. Two for daemons and two mortals (and whatever Tarmurkhan is doing.) <span style="color:#387439;">'''The Munificent Wanderers'''</span>(''Turn Nurgle Daemons wall into a poison spike wall'') *'''Battle Traits:''' '''Locus of Corruption:''' Enemy units within 3" of a {{AOSKeyword|Munificent Wanderers Daemon}} unit reduce the rend of their weapon by 1 (minimum -). Nurgle enemies unaffected **Nurgle units, especially Plaguebeares, are already fairly durable so adding more resilience really counts. And then you remember that units like Pusgoyles and Lord of Afflictions have the Daemon keyword, and would trigger off this ability as well... *'''Command Ability - Infested with Wonders:''' Pick 1 {{AOSKeyword|Munificent Wanderers Daemon}} unit within 14" of a {{AOSKeyword|Munificent Wanderers Daemon hero}}. Until your next hero phase any enemies which charge that unit suffer D3 wounds. Situational. Possibly good with a big unit of Plaguebearers screening out the front of your army. *'''Command Trait - One Last Gift:''' Any hit rolls of '6' on a {{AOSKeyword|Munificent Wanderers Daemon}} unit with 12" of the General generate a mortal wound on the attacking unit after all attacks have been resolved. This is huge. Nurgle generally doesn't have a great mortal wound output and against the right opponent, this could generate a ton. Imagine 30 Plaguebearers getting attacked by a mob of Mortek Guard, with the -1 to hit from Flies and spitting mortal wound back against their bucket of dice. *'''Artifact - Mucktalon:''' 1 weapon adds 1 to hit if it targets a hero. Pretty much total rubbish. The one weak point of the subfaction really. <span style="color:#387439;">'''The Droning Guard'''</span>(''Air force: Fly Wall. First turn.'') *'''Battle Traits - Locus of Corruption:''' Enemy units within 3" of a {{AOSKeyword|Droning Guard Daemon}} unit reduce the rend of their weapon by 1 (to a minimum of -). “Nurgle” units remain unaffected. *'''Command AbilIty - Twice Blessed Rotspawn:''' During combat, pick a {{AOSKeyword|Droning Guard Plague Drone}} unit wholly within 12" of a Daemon Hero, +1 to disgustingly resilient rolls. *'''Command Trait - Rotwing Commander:''' Before the first battle round all {{AOSKeyword|Droning Guard Plague Drones}} can move 4". With a Gnarlmaw, you can go 12" + D6" + 2D6" first turn. *'''Artifact - Cloud of flies:''' -1 melee hits rolls against the bearer. <span style="color:#387439;">'''The Blessed Sons'''</span>(''Rotbringers charge forth to spoil all'') *'''Battle Traits: Nurgle's Embrace:''' Each time a {{AOSKeyword|Blessed Sons Rotbringer}} model is slain in the combat phase, on a 2+, its attacker takes 1 MW, but if they’re {{AOSKeyword|Nurgle}} they Heal +1. *'''Command Trait - Foul Conqueror:''' May use ''At The Double'' CA once per turn on a {{AOSKeyword|Blessed Sons Rotbringer}} unit for free. *'''Command Ability - Disregard and Defiled:''' Pick a {{AOSKeyword|Blessed Sons Rotbringer}} unit wholly with 12" of Rotbringer hero, the end of fight phase, pick an enemy unit, your unit deals total wounds/MW greater than their bravery, deal 3 MW. *'''Artifact - Blackshell Bileplate:''' Reroll failed saves. <span style="color:#387439;">'''The Drowned Men'''</span>(''Air force: Blightlords Hammer'') *'''Battle Traits: Nurgle's Embrace:''' Each time a {{AOSKeyword|Drowned Men Rotbringer}} model is slain in the combat phase, on a 2+, the attacker takes 1 MW, but if they’re {{AOSKeyword|Nurgle}} they heal +1. *'''Command Trait - Bloated Raider:''' Reroll charge rolls for {{AOSKeyword|Drowned Men Pusgoyle Blightlords}} wholly within 14" *'''Command Ability - Kneel Before The Plague:''' At start of the combat phase, choose a {{AOSKeyword|Drowned Men Pusgoyle Blightlords}} unit wholly within 12" of a {{AOSKeyword|Rotbringer}} hero, and if they roll a 6 to wound, add -1 rend to that attack. Unless FAQ'ed, powerful with how many attacks Pusgoyles could gerate. *'''Artifact - Rot-kraken Hide:''' +1 Wound.
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