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===Hysh: [[Hysh|Realm of Light]]=== *'''REALMSPHERE MAGIC:''' ''Purity of Defense:'' CV 5, pick 1 friendly unit wholly within 12" of the caster. you can re-roll save rolls of 1 for attacks that target that unit until the start of your next hero phase. A second shorter range, easier to cast, mystic shield. Pretty underwhelming. *'''REALMSCAPE FEATURE:''' ''Dazzling Lands:'' Terrain features have Mystical rule in addition to any other scenery rules. 6+ FNP for models within 1". *'''REALM ARTEFACT:''' ''Syari Trueblade:'' Re-Roll hit rolls of 1. *'''REALM COMMAND:''' ''All-Seeing Enlightenment:'' In your hero phase, pick 1 friendly unit wholly within 12" of a friendly '''Hero'''. Do not apply cover modifier for save rolls for attacks made by that unit until your next hero phase. This is the exact opposite of Aqshy. If you are a hoard army and dependent on your terrain, you want to be fighting here.
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