Editing
Crestlyn Isle
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Arrival In Crestlyn=== Crestlyn was inhabited in year 870 on the calender by the first four races. The siddh and the dwarves arrived first together, as both races sailed on the same ships. The siddh's knack for cartography and sailing, along with the dwarves' brawn, allowed them to be the first before the other races. At first, only 6 ships landed off on Keeper's Coast, though after discovery two ships were sent back to speak about the discovery. Keeper's Coast has constant fog, protecting the shadownspawn from the sun though annoyed the dwarves. The first houses were built four weeks after discovery and it was agreed by the two races that Keeper's Coast would belong to the siddh in exchange for help in exploring the rest of the land. 10 years after the discovery the shadownspawn and the dwarves had made the nearby mountains inhabitable, including an unfinished map of the island. By the year 840, the humans, along with the elves, arrived on the isle on the west coast. At this time Keeper's Coast was populated by 12 cities and various towns and the dwarves were rumored to have begun construction of a stone city, carved from the mountains. The elves claimed the Southern Forest, leaving the humans to explore more towards the north. In time, year 900 had passed, with the dwarves nearing completion of the great city, Keeper's Coast housing thousands of siddh, half the Southern Forest converted into elven housing and the humans acting as nomads in the Center Plains. Year 1000 passed and half the island had been explored, it was possibly the largest island in the world, already being larger than some countries. 1000 years later and the entire island had been explored with the capital being located in the Center Plains. In year 2600, a great plague had spread throughout the island, brought from mainland when importing meat and iron, killed hundreds every year. By 2900 the plague had ended, though half the island's population had died, only the dwarves living in the mountains and the forest elves being unaffected. They had to rebuild and with so many dead, progress was slowed. Now in year 4800 the island has finally recovered from the plague, emerging in its golden age. The dwarves had invented refined steel, the siddh had mapped the island and constructed schools of magic, the elves created better medicine to prevent such a plague from happening again, and the humans had built many cities and towns now spread throughout the island. There are now a total of 10 major cities, and hundreds of other cities. Though much is still left unexplored and mysteries awaits for the bold adventurer.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information