Editing
Cyrus
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Codex Cyrus== Now you can take Cyrus as a expensive upgrade (even more so than [[Torias Telion]]) for your Veteran Scout Sergeant. Beware however...for fielding him will result in apocalyptic amounts of [[RAGE]] and [[Cheese]]. {| class=wikitable ! || Pts || WS || BS || S || T || W || I || A || Ld || Sv |- | '''Sergeant Cyrus''' || 100 || 4 || 5 || 4 || 4 || 2 || 5 || 2 || 10 || 4+ |} '''Unit Type''': * '''Infantry (Character)''' '''Unit Composition''': * '''1 Unique''' '''Wargear''': * '''Mark of Exitus''': May be replaced with Bringer of Hope or Fury of Mars and Terra for 20 pts, or The Merciful Judge for free. * '''Scout Armour''': May be replaced with the Pride of the Techpriests for 20 pts. * '''Camo Cloak''': See Codex Space Marines. * '''Frag Grenades''' * '''Krak Grenades''' * '''Blind Grenades''': See Defensive Grenades. * '''Cluster Mines''' * '''Demolition Charge Pack''' * '''Remote Detonation Pack (Apocalypse Only)''' * '''Recovery Stimulant Kit''' * '''Rites of Repair''' '''Special Rules''': * '''And They Shall Know No Fear''' * '''Chapter Tactics (Blood Ravens)''':As per the rules for all Chapters who do not know their primogenitor Chapter, the Blood Ravens do not have a unique Chapter Tactic. Instead, the player can elect to use any existing Chapter Tactics from Codex: Space Marines and any Forge World supplements. * '''Stealth Superiority''': Cyrus is unmatched when it comes to skills in stealth. Cyrus and the Scout Squad he leads gain the Scout, Stealth, Infiltrate, Acute Senses, Move Through Cover and Outflank USR. * '''Master Marksman''': When it comes to terminating his targets from any distance, Cyrus will do so with surgical precision. No enemy of the Emperor can escape, nor find any safe haven from the scout sergeant's watchful eye. Cyrus's successful To Hit ranged attacks count as having the Precision Shots and Ignores Cover USR (excluding Snap Shots). Additionally enemy characters suffer a -2 penalty to their Look Out, Sir! tests against any Wounds inflicted by Cyrus. * '''Mark Target (Mark of Exitus and The Merciful Judge Only)''': Instead of normally shooting a model, Cyrus may instead mark an enemy from long distance, making the target more visible for allies. The range at which he marks his targets depends on the range of the weapon he currently carries. All models that shoot at the enemy model/squad that was marked by Cyrus gain a +1 to BS and the Rending USR. * '''Protective Mentor''': It does not matter if he leads scouts that he trained personally or not, Cyrus is known to be protective of those under his command, and reacts badly when they are hurt or killed. Enemy models that manage to successfully hit any model in a squad led by Cyrus causes him to return fire. If an enemy model manages to kill a model in Cyrus's squad, then he gains the Hatred USR against that model/squad. * '''Plant Charges''': Before the game starts, choose two elements of the battlefield (Cluster Mines), or one element (Demolition Charge Pack or Remote Detonation Pack) that are/is outside both player deployment zones. These places are rigged with potent explosives. Any enemy model that will move through such areas will be affected by the explosives Cyrus will choose to use and count as Dangerous Terrain. If an enemy model fails his Dangerous Terrain rolls, then that model triggers the explosives Cyrus planted. The explosives have the following stats: {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''Cluster Mines''' || - || 5 || 5 || Blast, Ignores Cover |- | '''Demolition Charge Pack''' || - || 8 || 1 || Blast, Armourbane, One Use Only |- | '''Remote Detonation Pack''' || - || 10 || 1 || Large Blast, One Use Only |} * '''Recovery Stimulant Kit''': A set of specialized medical substances and items that serve to keep fellow squadmates alive if there are no Apothecaries in the vicinity. Grants the Feel No Pain USR to the whole squad. * '''Rites of Repair''': A set of tools and instructions on how to use them in order to repair vehicles when there are no Techmarines in the vicinity. Grants Cyrus the Blessing of The Omnissiah SR and thus the ability to repair vehicles. See Techmarine or Master of The Forge. {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''Mark of Exitus''' || 48 || X || 2 || Heavy 1, Sniper, Death From Afar |} * '''Mark of Exitus''': Only the [[Vindicare Assassin|dreaded assassins of the Vindicare Temple]] wield Exitus Rifles. However, a veteran scout sergeant of the Blood Ravens found himself fighting alongside one of these deathdealers at the height of the Walsh Uprising. One year later, this modified Astartes Sniper Rifle appeared among his gear. **'''Death From Afar''': Successful To Wound rolls on a 6 result in Instant Death. {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''The Merciful Judge''' || 48 || X || 5 || Heavy 1, Sniper, Fleshbane, JUDGEMENT |} * '''The Merciful Judge''': "There is no heretic more fortunate than he who draws my eye. His final moments are not the fury of battle nor the agony of interrogation...he sits upon his liar's throne and dreams his liar's dreams, and then he simply ends." - Scout Sergeant Kuzminski. The Merciful Judge is a Sniper Rifle. ** '''JUDGEMENT''': Enemies hit by this weapon must pass a Toughness test with a -1 modifier. If failed, put a blast marker over the model that failed its Toughness test. That model is affected by the Instant Death USR and all enemy models inside the blast marker suffer D3 S6 AP4 attacks. {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''Bringer of Hope''' || 36 || 5 || 5 || Salvo 2/4, Pinning, Blast, Undying Hope |} * '''Bringer of Hope''': In the darkest hours of the Blood Ravens crusade across Tartarus, a grim fatalism gripped the Third Company. Their trusted [[Isador Akios|Librarian had sold his soul to the powers of Chaos]], and it seemed the [[GRIMDARK|entire planet's population had fallen to heresy]]. Just before their march to Llouvre Mar, however, a young novice of the [[Sister Hospitaler|Sisters Hospitaller]] dared step before them and issue a simple blessing, laying her hands on the boltgun of the nearest battle brother. [[Noblebright|In that one instant, the grim Space Marines saw that this was a planet worth saving]]. ** '''Undying Hope''': All allied units within 12" gain the Shrouded USR and a +1 to BS. {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''Fury of Mars and Terra''' || 12 || 6 || 3 || Assault 3, Shred, Powered Shot |} * '''Fury of Mars and Terra''': [[Techmarine]] Davos Gibban wielded this weapon on Mars during the [[Necron]] incursion into the heart of the great forge world. [[Awesome|Gibban succumbed only after felling five Tomb Spyders and a dozen other xenos obscenities]]. The [[Ecclesiarchy]] and [[Adeptus Mechanicus|Techpriests]] [[Awesome|both blessed his remains]]. ** '''Powered Shot''': Instead of a normal shot, Cyrus may execute a single, much more powerful shot. The Powered Shot is Heavy 1, but it becomes S8 AP1. * '''Pride of the Techpriests''': Within the forges of Mars itself, three generations of master artificers toiled on this set of light armor. Reportedly the result of a boast to the Lords of Terra from the Fabricator-General himself, this near-perfect suit grants unparalleled protection and inspired all Space Marines who see it. The Pride of the Techpriests is a Scout Armour that grants a 4+ Sv and a 5+ Inv Save. In addition, it allows allied models within 12" to use Cyrus's Ld value.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information