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===Soulstorm=== [[Image:DoW SS.jpg|thumb|right]] ''Soulstorm'' added the [[Dark Eldar]] and [[Sisters of Battle]] as playable races, alongside flying units. Similar to ''Dark Crusade'', the campaign takes place as a battle to control territories on the strategic map, but the fight now takes place over several planets in the [[Kaurava System]], instead of a single planet as in the previous expansion. Interestingly the Dark Eldar were added before the major 5th edition overhaul, leaving Soulstorms Dark Eldar to look either out-dated or nostalgic to [[Fags of 4chan#oldfag|oldfags]]. Continuing a long history by now, it has some hilarious dialogue, now even more so due to the tiny pool of voice actors -- to make characters sharing voice actors distinct they resorted to really dumb accents. [[Meme]]s extracted from ''Soulstorm'' include: [[Indrick Boreale|Baldeale]], [[METAL BOXES]], [[SPESS MEHREENS]] and more. The game is sometimes referred to as "Baldstorm", in reference to [[Indrick Boreale]]. The game also brought us [[Cornholio the Cultist]], among a dozen or so other lesser memes. The Soulstorm single-player campaign also did away with the whole "building up" feature that was present in Dark Crusade. (E.g: placing all of your high-end structures and capturing most of the nodes on the map so you could create massive, unstoppable forces instantly when you had to defend.) However, it was double-edged. Due to the absence of this feature in Soulstorm, the AI actually stood a chance against you, which made the battles 'slightly' more interesting, but you also couldn't just upgrade a [[Monolith]] instantly and steamroll the AI's attacking force, which meant you had to deal with 6+ regions getting attacked EVERY SINGLE ROUND of the overworld play when you started conquering more territories. And the auto-resolve system didn't give you the best of odds. So, instead of being able to actually conceivably finish the campaign in a day or two, you would probably instead end up spending about 30-40 hours on just defending your same stupid territories in the end. Then you'll probably spend another 10 hours actually taking over territories and beating all the strongholds. Combine that with the open memory leak, and you might have to play for a week straight to actually win. What fun (that's sarcasm). (The way to do this is to conquer the system one planet/faction at a time- that means you don't have to worry about multiple attacks on your territories. The downside of this is that the last planet you get to is heavily defended by the time you get to it. Whilst this can make for more interesting fights, you do get annoyed having to build up from nothing whilst your enemy does not. Note also that this tactic generally works only on Easy mode- in other modes, the computer will waste ''no time at all'' in going after you ASAP.) In [[Dawn of War III]], it is confirmed that Gorgutz was the victor of da Kaurava System, and was consequently the one who wiped Boreal and his bald ass off the face of Kaurava II. This means that the system is likely infested with Orks. <span style='color:green;font-size:200%'>'''ORKS IZ DA MEANEST AN' DA GREENEST! WAAAAAGH!!!!!!!!'''</span> [[File:ORKZ ARE DA BEST.png]]
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