Editing
Flesh Helms
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Tactics=== In combat, Flesh Helms value the use of both drop pods and assault marines, which allow them to enter into melee combat cleanly and effectively. Unfortunately, as they are not immune to motion sickness or dizziness, this often causes them great discomfort. As well, they will sometimes arrive unconscious. Those who are capable of fighting will often have been awake for nearly a month, already, making them prone to mistakes and bouts of paranoid rage. However, once they have stopped vomiting, or have woken up or had a nap, Flesh Helms are very difficult to kill. They are not easily pinned under weapons fire. As they have limited numbers, they take the death of a brother very seriously; it will often send them into fierce rage, punctuated by their horrific battle cries. They are also difficult to attack psychically. Their attackers will often hear their target screaming back at them, in their own minds. As well, they are well trained in how to detect small disturbances in the warp - a measure to ensure no other warp-related accidents may occur. Unfortunately, they have a near pathological fear of the warp and non-euclidean geometry makes them puke themselves. In all things, they maintain focus on their mission to find and eradicate the Squats. It has, admittedly, made them extremely suspicious of short and/or bearded individuals. As they are already very tall, being Space Marines, this often includes many people. They have a particular intense hatred for midgets. They will often interrogate suspicious targets with unique methods only they may utilize. Potential Squat conspirators will often crack and tell the Flesh Helms anything they want to hear, after having barely heard their captors ask their first question. Their Millennial Quest is all-consuming, and they are determined to never relent in its pursuit. With the help of their allies in the Administratum, for the glory of the Imperium's renewal, and the restoration of their broken chapter, they will see the Emperor's goals realized and reclaim their lost brothers. The Flesh Helms will rise again!
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information