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==Codecks Indrick Boreale== After much petition to GW, they finally allowed Boreale to be a separate force commander. Stats: {| class=wikitable ! || Pts || WS || BS || S || T || W || I || A || Ld || Sv |- | '''Indrick Boreale:''' || 165 || 6 || 5 || 4 || 4 || 3 || 5 || 3 || 10 || 2+/4++ |} '''Wargear''': * '''Rogal's Fist''' * '''Bolt Pistol''': See Codex: Space Marines. Can be swapped for a Plasma Pistol for 15 pts, or a Meltagun for +10 pts. * '''Boreale's Artificer Armour''' * '''Iron Halo''': See Codex Space Marines * '''Personal Standard''': Counts as Company Standard. May be replaced with a Personal Teleporter. * '''Frag Grenades''' * '''Krak Grenades''' '''Special Rules''' * '''And They Shall Know No Fear''' * '''Chapter Tactics (Blood Ravens)''': As per the rules for all Chapters who do not know their primogenitor Chapter, the Blood Ravens do not have a unique Chapter Tactic. Instead, the player can elect to use any existing Chapter Tactics from Codex: Space Marines and any Forge World supplements. * '''Independent Character''' * '''Counter-attack''' * '''Furious Charge''' * '''Astartes-Pattern Baldness''': Captain Boreale is so bald that his bald head (after considerable polishing) can be seen by his Bathul Brothars shtetioned in SPEHSS and even in the warp, who are pruhpared to deep strike at any moment, allowing them to use it like an improvised, bald, locator beacon to better their chances of launching multiple simultaneous and devastating defensive deep strikes. All reinforcements (friend or foe) entering the field using deep strike will not suffer scatter if they are deployed within 120" (that's right, 10 feet!) of Captain Boreale. Additionally, all reinforcements (friend or foe) entering the field using deep strike may re-roll scatter so long as Captain Boreale is deployed. Additionally, his bald head can intensify light at a surprising level, rivaling that of the searchlight commonly mounted on vehicles. Boreale automatically attacks as if he is using a Searchlight wargear during night fighting, exposing him to the enemy while illuminating their position to his allies. Enemies also ignore the night fighting distance check and gain +1 BS whenever they attack Captain Boreale and any squad he is attached to in the shooting phase while night fighting. If not night fighting, any unit that shoots at Captain Boreale will have their BS reduced by 1 point. Furthermore, any laser-based weapon (Lasgun) shot at Captain Boreale at any range with a Strength of 3 or less can be deflected by his bald head. When hit by a ranged laser weapon with S3 or less, roll a D3. If the result is 1: the attack is rendered as if it was a normal attack, if the result is 2: The attack is deflected and is rendered null, if the result is 3: the attack is instead re-directed to the attacking unit as if he is shot by his own weapon with only armor and invulnerable saves applying to the attacker. In addition, the attacking unit may not use their armor save if they shoot Captain Boreale while in assault phase. * '''Stehl Rehn''' '''(some steh dry and others fheel the pehn)''' Captain Boreale has mastered the tactic: [[Steel Rain]]. All friendly Space Marine units may deploy as many of their reserves entering the field using drop pods during any Phase. * '''We are the Empra's fureh!''': Captain Boreale aspires to embody the Space Marines as the Emprah's fureh. Any unit captain Boreale joins automatically gets the Furious Charge special rule. Additionally, Boreale chants out his infamous battle cry during the charge, stunning enemies and causing them all to suffer from the Unwieldy special rule on their weapons when his unit charges. This ignores any wargear or rule that prevents them from doing so. * '''Bald and Fewlish''': Captain Boreale is both bold and foolish. Boreale and any squad he is attached to reroll once per turn failed Morale, Pinning and Fear tests. * '''Todeh the enemeh is at oua doar!''': Captain Boreale is ever alert and so are his troops. He and any squad he's attached to gain the Acute Senses USR. {| class="wikitable" |- ! Name !! Range !! Strength !! AP !! Type |- | '''Rogal's Fist''' || - || 8 || 3 || Melee, Master Crafted, Concussive, Sweep Attacks |} * '''Rogal's Fist''': Rogal's Fist is a Power Mace, that is said to have been created by the Imperial Fists' Primarch himself. How it found its way into the Blood Ravens' Armoury, let alone Boreale's hands, is a mystery to everyone but the emprah and chapter master angelos ** '''Sweep Attacks''': Captain Indrick Boreale can, instead of using his normal attack value, initiate a sweeping attack instead. All enemy models in base contact with Indrick Boreale suffer the same amount of attacks proportional to the number of models in base contact with him. * '''Boreale's Baldificer Armour''': Boreale's Artificer Armour has multiple pieces of technology that keep him alive even in the heart of the most gruesome fights on the battlefield. This armour counts as a Artificer Armour, but it also grants the Feel No Pain, It Will Not Die and Crusader USR.
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