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==Warhammer Fantasy== Similar to his 40k part only not in pieces. He is given a LOT more respect in this version of him, shown to be a powerful, mighty god that is renowned and feared (as he should be, you pussies). There was no prophecy that the Elves would harm him, so that 40k story about him trying to wipe the mortal elves out didn't happen in the Fantasy universe because he had no reason to dislike the mortal elves. The Swords of [[Vaul]] story DID happen however, and that final Sword was the [[Widowmaker]] which somehow ended up in the mortal world (a lot of Khaine's shit does actually, probably at a 1:1 ratio with [[Lileath|Lileath's]]). He's not outright evil (other than the fact he likes war just like the Fantasy players), rather he's pretty neutral and the High Elves love to acknowledge the dualities of "evil has to be killed by good, there can be no joy without sorrow, etc" with him. Overall, Khaine is a huge asshole and High Elves acknowledge him as part of the pantheon but do not actually worship him (barring a small minority amongst the [[Ulthuan|Nagarythe]] who are a bit more fucked up than the rest of the lot, which is saying something). [[Dark Elves]] on the other hand praise him in [[Asuryan|Asuryan's]] place (when they aren't worshiping [[Slaanesh]] anyway). High Elves do not insult him however, and still include a depiction of him amongst the High Elf Pantheon who view him as a necessary evil. High Elf warriors pray to Khaine before battle, but are careful to insure that his influence does not drive them batshit crazy. The Shrine of Khaine is a hotly fought over place between the High and Dark Elves, the former trying to prevent his worship and the latter trying to, well, worship at it. It's the location of the [[Widowmaker]] (see below). He's not overly fond of ANY of the elf races in the mortal world, but since the Dark Elves revere him instead of big boss Asuryan he grants them boons then sits back with some popcorn and watches the Elves slaughter each other. His love of war combined with his elfness and that his most ardent worshipers are scantily-clad women means he's probably the secret love-child of Khorne and Slaanesh (tsundere confirmed). ===The Sword of Khaine=== Long ago, when the Old Ones left and Daemons were overrunning the world, [[Aenarion]], the first Phoenix King of the High Elves (as well as the father of the king of the Dark Elves) took up the Sword to help fight off the Daemons. He used it to kick so much ass he eventually drove the Daemons back. During the final battle against the Daemons, while his [[Caledor the Dragontamer|best bud]] created a Vortex to syphon off the extra magic and keep the Daemons from manifesting properly, he used the sword to fight and kill all four avatars of the [[Chaos Gods]], killing a Lord of Change, Bloodthirster and Keeper of Secrets single-handedly (there was a Great Unclean One, but his HUEG dragon helped him kill that). Suck it Marneus. Aenarion, mortally wounded, took his dragon (also mortally wounded, having been ambushed by the Bloodthirster Aenarion subsequently killed) and flew across half a continent (which, thanks to the size of the Warhammer world, means a full sized continent) back to the island then stuck it in the ground at the Shrine, where it remains to this day. Some editions imply the Widowmaker being grabbed by Aenarion and thus causing the Dark Elves to happen is Khaine's plan come to fruition so there'd always be elves fighting and thus his portfolio would mean something. Other times, he's with the other gods in facepalming when he nabbed it and cursed himself. It's open to interpretation. ===Khaine Lives In Death=== Kane.. er, I mean Khaine... was the main focus of [[The End Times]]' third book, which focused on the conclusion of the Elven wars. So Malekith, king of the Druchii and all-around bad person, manages to repeat the ritual of becoming the Phoenix King once again and succeeds this time, reclaiming the title that was rightfully his. [[Tyrion]], the closest thing to a guardian as Ulthuan has had the entire event, finds this to be a breaking point in a series of upsets (Including being utterly unaware that his own brother caused Tyrion's illegitimate daughter to be sacrificed to summon [[Nagash|the king of the spooky scary skeletons]] and helped cause the death of the last Phoenix King) and decides that enough is enough. At the Shrine of Khaine, Tyrion takes up the Widowmaker, and thus becomes possessed by the big guy himself as his Avatar. This possession does a 180 on his personality; where once Tyrion was a noble prince who was dedicated to defending his land, Khaine's possession turned him into a murderous asshole. Well, that and Morathi's attempts at wooing him. This too affected the Elves as well, as they also surrendered to their murderous impulses and Witches joined with his host. Together, they rampaged through Wood Elves and murdered Orion (and Kurnous), they executed Kohril when he stole the Widowmaker in hopes of ending the war early, and generally just stopped caring about protecting their land. This all comes to a head at the Isle of the Dead, where all Elves had a massive battle, with Malekith's side being bolstered by the ghosts of Phoenix Kings past who sought to repay a debt to their creator. Eventually Malekith, now bearing Asuryan's power, and Tyrion the Avatar of Khaine battled. It was long, bloody, and terrible, but eventually it ended when Alith Anar managed to snipe out Tyrion's heart. Tyrion's death also spelled the death of Khaine, and thus his madness faded from the world and the Old Gods faded from the world. When Tyrion was resurrected in the last book, it was free of the Bloody Handed one's influence. ===Age of Sigmar=== In Age of Sigmar Khaine (like all the Aelven gods) is dead, killed in the End Times. But the Aelven Gods are cyclical and will reincarnate if there's any bits of them left and they're worshiped enough. Most of Khaine's parts ended up in Khorne's control...somehow and were reforged into weapons for his greatest generals, except for Khaine's iron heart. Despite the greatest efforts of Khorne's forges, the heart would not break or even crack, and even the mightiest efforts of Khorne himself only succeeded in squeezing eight drops of blood from it. Finally Khorne got frustrated and hurled it away where, after a lot of shit, it came into the clutches of Morathi, who declared herself the High Oracle of Khaine and started uniting Khaine's worshipers to bring Khaine back to life. Except not. Holding onto the Iron Heart of Khaine has allowed [[Morathi]] to steal its power and she's using it as part of her plan to ascend to Godhood. After centuries of plotting, Morathi gathered the resources and tools to undertake a ritual - enter Slaanesh's belly and consume the souls of the Phoenix Kings from the World-That-Was. But Morathi hesitated when she reached Aenarion's soul, which cut hers in half, leaving Morathi one soul in two bodies. She then took all the power she'd accumulated, fused her essence with that of Khaine's heart and became the goddess Morathi-Khaine. Khaine as he was is gone in AoS, and Morathi-Khaine is all that remains... maybe. Given that Khaine's will is a strange thing, perhaps he just wanted to be a banging hot crazy snake goddess for a bit. Gods are weird like that. ===On the Tabletop=== As implied by the name, the Daughters of Khaine faction is entirely devoted to Khaine and as such they get their own Avatar of Khaine model. This can be taken either on foot or as part of a Cauldron of Blood, but unlike the 40k version, it's not the heart of a Craftworld or Temple but simply an iron statue, animated by magic. As such it requires continual prayers from Daughters of Khaine Priests to stay awake and moving, at least until you hit turn 3 in an all-Daughters army, at which point it wakes up permanently as part of their escalating table allegiance ability (there are a lot of bonuses to playing all Daughters of Khaine, the girls do not play well with others). Once he's awake however, he's an incredibly brutal close combat unit. Clocking in at 180 points (or included as part of the 300/330 for a Cauldron) he moves 9 inches a turn, has a short ranged shooting attack that can hit hard (6 shots, 3s to hit, 3s to wound, -1 rend, 1 damage, just don't ask how it hurts Magmadroths) and in close combat he's got 4, 3 to hit, 3 to wound, -3 rend, 3 Damage hits. Yes, flat 3 damage. Alone he can very easily wreck entire units or annihilate monsters (especially since the turn he wakes up automatically, he gets rerolls of 1 to hit) and on top of a Cauldron he can help the Cauldron eat squads. The only downside is he's basically only a beatstick, only having a small +1LD aura (which is active whether he's awake or not). Still, as the monster at the front of a brutal charge, he certainly does the job.
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