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====You Can Never Have Enough Cows==== Food and cattle are the foremost priority and many a great playthrough has been scuffed by not being on top of the food situation. Without enough farmland or hunting grounds, your clan will begin starving and will start killing cattle for food. However, cattle is also a measure of your wealth and power, and having fewer cattle not only limits your economy but also means the AI will consider you a bunch of [[Fail|stickpickers]] and preferentially target you for raids. As such, your council should at all times have at least one member who is ''Excellent'' or better at Plants and/or Animals, preferably someone who also worships the relevant god. Expect to be micromanaging your pasture and cropland every season just like a real Bronze Age tribe. (If you're playing the original version you can also expect to micromanage your crop mix every year based on the omens you get every Sacred Time.) Optimally, you'll start with more than enough land but you may elect not to as you can use your neighbors as unwilling donors. If you expect a bad harvest try to call in favors for food early so you're not surprised by the starvation warning in Dark season and forced to either emergency slaughter or send an expedition out who will probably die from the cold. '''Explore, Explore, Explore''' There's a lot of crazy awesome shit in Dragon Pass that's just waiting to be discovered. If you don't send expeditions out to go find it you're not only missing out on a lot of what the game has to offer, you're inviting bandits and worse things to skulk around right under your nose. That said you have to remember that you're living in a Bronze Age setting and overland travel is difficult and dangerous. NEVER send an expedition out during Dark season if you can possibly avoid it, ideally you should do it in Sea and/or Earth seasons when there's not a lot going on and the other clans are too busy farming to start shit. The same also applies when you send a trade caravan or diplomatic mission to another clan. The farther you travel the riskier exploring gets, so start small by just exploring your tula (don't move the target crosshair after clicking Explore) and when you're fairly secure start sending some reasonably large scouting parties into the unexplored areas of the map.
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