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===In Team Yankee=== The AH-1 TOW is the helicopter of the British, indicative of their attitude towards technology compared to the other factions. While the Americans and Soviets slapped their helicopters with armor and autocannons, the British were installing tea-boilers into all their vehicles. Lacking the rocket pods and autocannons of the Cobra or the transport capacity and armor of the Hind, the AH-1 TOW has a single role: destroying enemy tanks. The unit should be used in flanking to take advantage of its superior movement value to compensate for its mediocre AT value. Note that with this unit, you pay a premium for mobility, so use it well! At 6 points for a pair or 12 points for a 4 helicopter Flight, the AH-1 TOW is a niche choice for two main options: players seeking to exploit the unprotected flanks of their opponents or those seeking air-superiority. Due to the rules for anti-air, it is possible to use the AH-1 TOW to engage enemy anti-air platforms in a SEAD (Suppression of Enemy Air Defence) fashion. Since players must declare defensive fire before air units open fire, it is entirely possible to force the opponent to choose between engaging the Lynxes immediately or allowing a whole unit to be exposed to a full volley of ATGM fire, potentially leaving an area vulnerable to bombers. However, the AH-1 TOW remains a niche choice due to the sheer point cost. For the points, it is possible to simply purchase 12 Milans which would trade the mobility for thrice the firepower. If you insist on using them in this role, you may wish to switch to an American Aviation list instead (2-3 Cobra Platoons with Harriers).
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