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===Making Marshals work=== Unfortunately, there are limited options available to Marshal PCs in terms of alternate routes to take. Very few feats or prestige classes really improve their core abilities in any way. So unlike spellcasters, rogues or warriors: multiclassing away from Marshal will essentially mean starting a whole new progression. At its simplest, taking the '''Leadership''' feat works well, as having more allies in your vicinity grants the greatest return on your investment, as even a whole bunch of lv1 commoners can be made relatively accurate with your maxxed out auras, and be made to move around more quickly with your ability to grant extra actions. There are other things to look out for if you know where to look. '''Dragon Magic''' introduces Draconic Auras, which can be taken as a feat and used in addition to your normal auras. If your PC is of the dragonblood subtype they also scale with his level too, regardless of class. So you can make your PC the central hub of a nicely-buffed army. There is also a feat to allow your project two auras, allowing for a potential grand total of four. You just need to be careful about which bonuses you provide, because as per the basic rules, they do not stack if they are of the same type. In the same book there is also the '''Dragon Lord''' prestige class, which provides all the Draconic Auras and allows you to project one yourself. So when combo'd with with potential feats and class abilities you could end up projecting up to five auras. It also has a full BAB progression and d10 hit die, so therefore is a good option to get Marshal's more involved in combat, rather than sitting on the sidelines cheering his party on. The class also enhances your Leadership feat if you have it, by giving you a draconic cohort and also gives you a number of other team-enhancing abilities such as granting temporary hit points and morale bonuses to attack rolls. In addition, this class also eventually buffs you in relation to how many enemies you get flanked by. Like its fellow ''Miniatures Handbook'' class [[Warmage]], Marshal can be used as an NPC class to round out enemy parties. Their simple nature makes them an easier to run alternative to [[Bard]] for buffing up enemy parties. The fluff supports this, since it's essentially just "officer" and should logically be a relatively common class. {{D&D3-Classes}}
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