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===Meltagun=== [[File:Meltagun2.jpg|200px|right|thumb|Meltagun]] Contrary to the pistol variant, this size is a standard across the Imperium by the rule of thumb β if the [[Imperial Guard]] uses it, it is practically universal. Meltaguns are distinctive by its cylindrical barrel with a number of either slits or holes depending on the model. Practically, there are two reasons to having holes on your gun barrel beyond cool-looking aesthetics. The holes allow high pressure gases to vent out when a bullet is fired, reducing the recoil by reducing the gas that will have kicked over to the back. A similar alternative to drilling holes is the muzzle brake which is attached by the front of the barrel. Considering the thickness of the barrel here, that of the Meltagun might just be a muzzlebrake, rather than the actual barrel. But since Meltaguns shoot out heat rays and not bullets, recoil shouldn't really be a problem. The second reason for those holes is rooted in insulation. The primary duty of a barrel shroud is to protect the user from touching the hot barrel. Those holes are there to keep a good airflow for that same barrel to cool down while being small enough that a finger will not slip through one. For a gun that shoots melting rays, it is obvious for its barrel to be insanely hot enough to warrant insulation. This is understandable since the user will probably want the heat ray to only come out of one end of the weapon, melting things that he wants to melt and not himself in the process. Whether you can take off that shroud and fire your Meltagun in a possibly spread pattern remains a speculation. Aside from the Imperial Guard in Special Weapons Squads of three, Tactical Squads of the [[Space Marines]] may also take one. [[Sisters of Battle]] normally get two. If they happen to be Dominions, they can get up to four. <center> {|class="wikitable mw-collapsible mw-collapsed" style="background: white;" |+ class="nowrap" style="white-space: nowrap"|'''Profile''' |- | {|align=center border=0 cellspacing=0 cellpadding=10 |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;"| Gallery |- |<gallery class="center"> CadianMeltagun.png|<center>Cadian</center> MeltaSolarAuxiliaCommand.jpg|<center>Solar Auxilia</center> BattleSisterMeltagun.png|<center>Sororitas</center> SpaceMarineMeltagun30k.png|<center>Heresy Era</center> ArmigerMeltagun.jpg|<center>Armiger Knight</center> </gallery> |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Stats |- | {{40k-Ranged-Weapon-Profile-7-8|r7=12"|s7=8|ap7=1|type7=Assault 1, Melta|r8=12"|s8=8|ap8=-4|d8=D6|type8=Assault 1|abil8=If target within half range, roll two dice for damage and discard the lowest result.}} |} |} |} </center> ====Conflagration Mod==== [[File:DeathwatchMeltagun.jpg|200px|right|thumb|Conflagration Meltagun (''Placeholder'')]] These are less of a distinct variant and more of a modification from the standard Meltaguns. The [[Deathwatch]] Techmarine responsible for these modded heat guns was Enthor Calibos seconded from the Salamanders (''how surprising''). Once upon a time at Watch Fortress Erioch, he probably noticed that the Meltagun he was issued was not up to Salamanders pristine standard, and so he decided to modify them to his liking. Crafted in very limited numbers because this is just one Techmarine we're talking about, these compact, high-output Meltaguns have gained favor among those Battle-Brothers of the Deathwatch lucky enough to have wielded them. They are probably the reason to Calibos making more Conflagration modifications apart from those of his own arsenal in the first place. Reflecting the fine workmanship and deep love for cleansing flame of their creator, these powerful weapons have higher penetration and damage output at the expense of increased energy consumption. Because he possibly was feeling generous by then, Calibos also modified the in-house Infernus Pistols. Like their larger siblings, these weapons trade increased power usage for higher penetration and damage yield. They are a favorite of many Space Marines from the Salamanders Chapter as well as any other who happens to be a pyromaniac on the side. In the end, these Conflagration Meltas are simply just better Meltas with the standard higher (''energy'') cost for better quality exchange. <center> {|class="wikitable mw-collapsible mw-collapsed" style="background: white;" |+ class="nowrap" style="white-space: nowrap"|'''Profile''' |- | {|align=center border=0 cellspacing=0 cellpadding=10 |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Stats |- | {|class="mw-collapsible mw-collapsed wikitable" style="border: 1px solid black; background: white; text-align:center; display:inline-table;" |+style="white-space: nowrap;" | Conflagration Infernus Pistol |- |'''Class''' |'''Range''' |'''RoF''' |'''Dmg''' |'''Pen''' |'''Clip''' |'''Rld''' |'''Special''' |'''Wt''' |'''Req''' |'''Renown''' |- | Pistol | 10m | S/β/β | 2d10 + 10E | 15 | 2 | Full | β | 5 | 35 | Distinguished |} | {|class="mw-collapsible mw-collapsed wikitable" style="border: 1px solid black; background: white; text-align:center; display:inline-table;" |+style="white-space: nowrap;" | Conflagration Meltagun |- |'''Class''' |'''Range''' |'''RoF''' |'''Dmg''' |'''Pen''' |'''Clip''' |'''Rld''' |'''Special''' |'''Wt''' |'''Req''' |'''Renown''' |- | Basic | 20m | S/β/β | 2d10 + 10E | 15 | 4 | 2 Full | β | 14 | 35 | Distinguished |} |} |} |} </center>
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