Editing
Nationbuilder in Space
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Exploration == [[Image:NationbuilderInSpace_session4.png|400px|right]] The map will be a large hexgrid, 21 or 23 hexes on a side. Each hex represents enough space for one solar system with planets (and comets and Oort cloud, etc) Not every hex will have a solar system. Those that do are important assets for an empire, as they provide resources for the military and Planetary Bonuses to improve an empire's Actions. The map starts out empty, with just the home systems for each empire revealed. The rest of the map is unknown and must be exposed by using Actions for exploration. The first exploration will expose the six hexes around the home system, and exploration Actions after that will expose six hexes in a specified direction. When hexes are exposed, their background colour is changed from black to the colour of the exploring empire. The exception is new systems, which have a white background until they are successfully colonized, then they have the background colour of the occupying empire. <div style='float:right;margin-left:1em;'> {|border=1 |- valign=top ! Roll !! System type uncovered |- valign=top | 1 || Blue (see below, malevolent) |- valign=top | 2-50 || lifeless (grey, no useful worlds) |- valign=top |51-70 || average (light red, one useful world, +1 x1) |- valign=top |71-80 || good (dark red, two useful worlds, +2 x2) |- valign=top |81-90 || excellent (yellow, three useful worlds, +3 x3) |- valign=top |91-99 || paradise (green, four useful worlds, +4 x4) |- valign=top | 100 || Blue (see below, miraculous) |} </div> The roll used for the exploration Action will also tell the referee the quality of systems found in the exposed hexes. See the chart below for the value of the system uncovered and the colour used to mark that world. Note that each world in the system provides a Planetary Bonus, so colonizing a excellent/yellow system can give the empire up to three +3 Planetary Bonuses. Blue systems are special. They mark places with cosmic anomalies or precursor artifacts that can be exploited. They are often already inhabited by indigenous sapients or hazards that must be overcome before colonization. Roll d6 to determine how many useful worlds there are and the Planetary Bonus for them, and the referee will have a surprise prepared for whomever manages to conquer that system. <br clear='all'>
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information