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===Magic Items=== '''''Charm of distraction''''' This minor magical item is usually shaped as a pendant in the form of a neogi's head looped through a chain. The wearer of this magical item gains several benefits. First, the charm acts as a standard ring of protection +1. The charm also bestows upon the wearer an additional +1 (for a total of +2) on saves vs. enchantment/charm spells. Lastly, the charm provides the function of magically holding an opponent for one round. This can be done once per day and is otherwise similar to the wizard's hold person spell, cast at the 8th level of ability. The neogi can attempt this hold on any single target he can physically see. The target of the hold is entitled to a save vs. spells. If successful, the target is unaffected. If the save is failed, the target is unable to take any actions until the following round. The neogi are very fond of this item, as it often buys them an extra moment to escape from the clutches of an enemy or distract the foe long enough for the neogi's umber hulks to rip them apart. XP Value: Nil (cannot be made by PCs) '''''Bands of the serpent''''' Only neogi possessing magical ability can make use of this item. These metal bands, always found in pairs, are worn around the spiderlike legs of the neogi and bestow upon the wearer the following abilities: ::#: The wearer of the bands receives a +1 bonus on all saves vs. poison. This bonus is cumulative with other forms of protection. ::#: The wearer can communicate with any form of reptile through a limited form of telepathy. This includes lizard men and other sentient reptiles as well as the mundane forms. This telepathy does not give the neogi any ability to control reptiles, however. ::#: The wearer can transform himself into a giant poisonous snake. The wearer gains all of the abilities listed in the Monstrous Compendium under Snake: poison, giant. The wearer retains his own hitpoint total. The wearer can transform into snake form once per day, each change taking one round to complete and lasting up to six turns. This item neither has nor requires charges. Neogi who possess these rare items will go to great lengths to keep them out of the hands of other neogi as well as adventuring parties. XP Value: Nil (cannot be made by PCs) '''''Bands of the arachnid''''' These bands are always found in pairs and are very similar in appearance to the bands of the serpent. The bands are worn around the spiderlike legs of the neogi. Only those of that race who possess magical ability can make use of them. The wearer gains the following abilities: ::#: The wearer receives a +2 bonus on all saving throws vs. poison. This is cumulative with other forms of magical protection. ::#: The wearer is immune to the effects of any spell or spell-like ability that affects movement (e.g., slow, hold, etc.). This power is always in effect, regardless of the wishes of the wearer. A side effect of this ability is that the wearer can move freely through any web, magical or otherwise, as if he were an actual spider. ::#: The wearer can transform himself into a giant spider. The wearer gains all of the abilities listed in the Monstrous Compendium under Spider, giant. The wearer retains his own hit-point total. This transformation lasts a number of turns equal to the wearer's experience level. The wearer can transform into spider form once per day. These items neither have nor require any charges. Neogi who possess these rare items will go to great lengths to keep them. Neogi cannot wear more than one type of magical bands at any time. XP Value: Nil (cannot be made by PCs)
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