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==Hypothesized Stats for the Rak'gol== TROOPS CHOICE: RAK'GOL CARVERS '''WS''' 4 / '''BS''' 3 / '''S''' 4 / '''T''' 4 / '''W''' 1 / '''I''' 4 / '''A''' 2 / '''Ld''' 8 / '''Sv''' 6+ ;Composition 5 Rak'gol Carvers ;Unit Type Infantry ;Wargear * Stubber - Each have the following stats: '''Range''' 24" / '''Strength''' 3 / '''AP''' - / '''Type''' Rapid Fire * Rak'gol Blades - Rak'gol Blades are Close Combat Weapons that have the ''Shred'' USR. ;Special Rules: Feel No Pain (6+), Stubborn ;Options: * May Include up to 5 additional Rak'gol Carvers for ''9 points per Model'' * Any model in a squad may replace their stubber for a '''Autogun''' for ''1 point per model'' * For every 5 models in a squad, one model may replace their stubber for one of the weapons in the following lists: ** ''Heavy Stubber'' - Has the following stats: '''Range''' 36" / '''Strength''' 4 / '''AP''' 6 / '''Type''' Heavy 2......................10 Points ** ''Rak'gol Razor Gun'' - Has the following stats: '''Range''' 24" / '''Strength''' 3 / '''AP''' 5 / '''Type''' Assault 3, Shred..............10 Points ''Autogun'' - Has the following stats: '''Range''' 18" / '''Strength''' 3 / '''AP''' - / '''Type''' Assault 1 ---- ELITE CHOICE: RAK'GOL MARAUDERS '''WS''' 4 / '''BS''' 3 / '''S''' 5/ '''T''' 5 / '''W''' 1 / '''I''' 4 / '''A''' 2 / '''Ld''' 8 / '''Sv''' 4+ ;Composition 4 Rak'gol Marauders <br>1 Rak'gol Clutchmaster - Squad Leader (Ld 9 / Sv 3+/2 wounds) ;Unit Type Infantry ;Wargear * Autogun * Rak'gol Razor Gun * Rak'gol Blades * Frag Grenades ;Special Rules * '''''Stubborn''''' * '''''Feel No Pain (6+)''''' * '''''Eternal Warrior''''' - ''Clutchmaster Only'' ;Options: * May Include up to 5 additional Rak'gol Marauders for ''17 points per Model'' * Clutchmaster may make one of his weapons Master-Crafted for ''5 points per Model'' * For every 5 models in a squad, one model may replace their Autogun with a weapon from the following list: ** '''''Heavy Stubber'''''..................................5 Points ** '''''Rak'gol Razor Gun'''''..............................5 Points ** '''''Howler Rifle''''' - Has the following stats: '''Range''' 48" / '''Strength''' 4 / '''AP''' 5 / '''Type''' Heavy 4, Barrage, Unstable.............15 Points ** '''''Rad-beam Cannon''''' - Has the following stats: '''Range''' 36" / '''Strength''' 7 / '''AP''' 3 / '''Type''' Heavy 1, Melta, Unstable..............20 Points ''Unstable'' - Each time the model rolls a 1 on its To-Hit roll, roll a D6. On a roll of 4+, the model and any model within 6-inches automatically takes a S4 AP- wound. Infantry may take armour or invul saves, vehicles take a 3+ save against it or lose a Hull Point. Master-Crafting nullifies this rule. ---- ELITE CHOICE: RAK'GOL RENDERS '''WS''' 5 / '''BS''' 3 / '''S''' 5 / '''T''' 5 / '''W''' 2 / '''I''' 5 / '''A''' 4 / '''Ld''' 9 / '''Sv''' 4+ ;Composition 4 Rak'gol Renders <br> 1 Clutchmaster Squad Leader (Ld 9 / Sv 3+) ;Unit Type Infantry ;Wargear * Autogun * Giant Rak'gol Blades (close combat weapons with Rending, Shred and Rampage rules) ;Special Rules * '''''Stubborn''''' * '''''Feel No Pain (6+)''''' * '''''Fear''''' * '''''Furious Charge''''' * '''''Eternal Warrior''''' - ''Clutchmaster Only'' ;Options: * May Include up to 5 additional Rak'gol Marauders for ''19 points per Model'' * For every 5 models in a squad, one model may replace their Autogun for a '''Razor Gun''' for ''5 points per Model'' * Any model in a squad may replace their Giant Rak'gol Blades with '''Rak'gol Rad Axes''' for 5 points per model * Clutchmaster may make one of his weapons Master-Crafted for ''5 points per Model'' Rak'gol Rad Axe - Has the following Stats: '''S''' +1 / '''AP''' 3 / Two-Handed, Fleshbane, Rending on 5+ ---- HQ CHOICE: RAK'GOL BROODMASTERS - '''90 Points''' '''WS''' 6 / '''BS''' 4 / '''S''' 5 / '''T''' 5 / '''W''' 2 / '''I''' 5 / '''A''' 4 / '''Ld''' 10 / '''Sv''' 3+ ;Unit Type Infantry ;Wargear * Twin-Linked Rak'gol Razor Gun * Rak'gol Rad Axe * Superior Bionics - Broodmaster gains the ''It Will Not Die'' USR. * Frag Grenades ;Special Rules * '''''Eternal Warrior''''' * '''''Hatred''''' * '''''Stubborn''''' * '''''Feel No Pain (6+)''''' ;Options: * The Broodmaster may make one of his weapons Master-Crafted for ''5 points'' * The Broodmaster may replace his Razor Guns with Twin-Linked weapons from the following list: ** '''''Heavy Stubbers''''' - Has the following stats: '''Range''' 36" / '''Strength''' 4 / '''AP''' 6 / '''Type''' Heavy 2, Twin-Linked...........................5 Points ** '''''Howler Rifles''''' - Has the following stats: '''Range''' 48" / '''Strength''' 4 / '''AP''' 5 / '''Type''' Heavy 3, Barrage, Twin-Linked, Unstable.............10 Points ** '''''Rad-beam Cannons''''' - Has the following stats: '''Range''' 36" / '''Strength''' 7 / '''AP''' 4 / '''Type''' Heavy 1, Melta, Twin-Linked, Unstable..............15 Points * The Broodmaster may replace his Rak'gol Rad Axe with a '''Rak'gol Intimidator''' for 10 points. ''Rak'gol Intimidator'' - Has the following Stats: '''S''' USER / '''AP''' 1/ Fleshbane, Rending, All to wound rolls of 6 deal D3 wounds
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