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===4e Stats=== Satyrs appeared in the Heroes of the Feywild splatbook for [[Dungeons & Dragons 4th Edition]]. Here, it was noted that whilst the race is classically all-male, a DM can feel free to change that in their games. They are described as mischievous, investigative, curious and naturally hedonistic, with a natural sense of wonder about the world tempered by an innately shy personality. They can honestly be quite skittish, and unlike, say, a [[kender]], they only take risks after considering the possibilities and always strive to come out on top. They're a cautious race, especially around strangers, but dedicated and loyal allies. They had the following stats: ::Ability Scores: +2 Charisma, +2 Dexterity or +2 Constitution ::Size: Medium ::Speed: 6 squares (30 feet) ::Vision: Low-Light ::Skill Bonuses: +2 Nature, +2 Thievery ::Male Only ::Fey Origin: You count as a [[Fey]] creature for effects that relate to creature origin. ::Light of Heart: When you are affected by a fear effect with the "save ends" condition, you can make a saving throw to end it both at the start of your turn and at the end of your turn. ::Pleasant Recovery: When you spend [[Healing Surge]]s during a short rest, you regain +1d8 additional hit points for each Healing Surge spent. ::Sly Words: Bluff is always a class skill for you. ::Racial Power - Lure of Enchantment: Charm keyword. When you hit an enemy with an attack, as a free action you can slide the enemy up to 3 squares, but not into hindering terrain. The enemy grants combat advantage until the end of your next turn.
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