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Shadow War: Armageddon
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==What Sucks== * It's not Necromunda. The closest things we have to the hive gangs and mutants of old are Chaos and Genestealer cultists, and that's...just not the same. This is probably because GW, [[skub|for better or worse]], seems to be be on a big kick lately to have their standard model range cross-compatible with all of their specialist games, and is apparently unwilling to make a bunch of new models just for a faithful Necromunda reboot. At least, so we initially thought. [[awesome|Necromunda itself is now back in business, along with an extensive line of new models for it]], so if you really want the hive gang Necromunda experience, you might as well just go play the real fucking thing instead. Shadow War is for the mainstream 40k factions. * The boxed set was a limited release, and initial pre-orders completely sold out within minutes, catching GW completely off-guard with a demand that they hadn't expected or prepared a supply for (some [[Games Workshop|GW]] stores didn't even have one to sell) [[fail|Whoops]]. * Unlike Kill Team, Shadow War is much more limited in what kind of units are allowed. Rather than bringing whatever you want within a set of loose parameters, you're given a specific set of units for leaders, troopers, new recruits, specialists, and special operatives, and that's it. No vehicles. * The unit choices for some factions don't make much sense. If Space Marines get a "scout unit" as do the Tau with Pathfinders (but no Kroot!), then surely other factions would have similar fluffy units...what's this? Eldar get Guardians and not Rangers? Eldar are sending what are basically ''civilians'' on a scouting/commando raid? (correction: Eldar unit is the Dire Avenger. Any guardians are new recruits, and they essentially become Avengers when they 'level up'. Not that this makes it any less strange, weird or unfluffy given Rangers make no appearance in any form). * It's really, really hard to play a melee-focused army without at least 60% of the board covered in dense terrain. * No word on demons as their own kill team yet, unless we're not counting them as a faction. Guess we'll have to be satisfied with fluffing Chaos HARD (totally, Demon Skin 3+ armor save, and only melee weapons!). {{Specialist-Games}} [[Category:Warhammer 40,000]] [[Category:Board Games]] [[category:Skirmish-Level Wargames]]
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