Editing
Slivers: Exalted Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==The Worker caste Slivers== ===The Muscle Sliver=== Our good friend, the Muscle Sliver. Some may remember it with fondness, some may curse its name. The Muscle Sliver both serves as the infantry when Slivers fight and as the Heavy lifters in the more usual activities of maintaining and supporting the hive. Make the following changes to a proto-sliver to produce a Muscle Sliver: *Add 4 to Strength and Stamina. *Add one -0, -1, and -4 health level. *Athletics 5 (Heavy Lifting +3). *Muscle Sliver Aura: All Slivers within 300 yards receive +1 Strength and +1 stamina. (This aura stacks with itself when multiple Muscle Slivers are present, it may stack this way a total of 4 times, thus capping at +4 strength and stamina) ===The Acidic Sliver=== The tunnel diggers. Unlike the card, these lucky fellows do not have to sacrifice themselves to etch away stone and produce the tunnels that typically comprise a Sliver Hive. They can, however, still detonate in a suicidal acidic burst should they choose to do so. Make the following changes to a proto-sliver to produce an Acidic Sliver: *All attacks with its natural weapons (the scythe-arms) deal 2 dice of lethal damage that is resolved separately from and in addition to their standard attack damage. Soak from armor does not apply to this damage. This acid is quite potent and will dissolve most materials (including stone, which is its most common use) within secods of being exposed to it, though the magic materials are unharmed by it. *The Sliver may detonate in a explosion of acid, dealing 10 dice of lethal damage that cannot be soaked by armor. *Acidic Sliver Aura: All Slivers within 300 yards gain the acid detonation ability, which functions exactly as it does for the Acidic Sliver. Furthermore, they also gain a pool of 1 die of lethal damage which is resolved separately from and in addition to their standard attack damage or add an additional 1 die if such a pool is already present. Soak from armor does not apply to this damage. (The acid damage to attacks portion of this aura stacks with itself when multiple Acidic Slivers are present, it may stack this way a total of 4 times, thus capping at 4 dice/4 dice added to an existing pool) ===The Clot Sliver===
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information